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Wayward Guardians are a Reachfolk faction led by Arana.
(definitelly) [1] [2] [3] [4] [5] [6]
[7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18]
[21] [22] [23] [24] [25] [26] [27] [28] [29]
(maybe) [31] [32] [33] [34] [35] [36] [37] [38]
Contents
History[edit]
Witch-rebels[edit]
In 2E 582, Ard Caddach was approached by the Gray Host, who had been causing trouble in the kingdoms of Skyrim at that point. The Host proposed a deal: if the Ard allowed them to search the Reach for an ancient relic and kept his people within the city walls, Markarth would be spared during their impending conquest. While Caddach agreed to this arrangement, it was met with resistance from some of the Reach's inhabitants. In response, a rebel faction known as the Witch-rebels emerged, led by Arana, the former witch of the Ghostsong Clan.[citation needed] Arana urged the people of Markarth to abandon the city and join them at their base in Karthspire, a camp called Rebel's Retreat,[39] nestled in the foothills east of Markarth.[16] This decision made the witch-rebels enemies of the Court of Markarth, much to the Ard's dismay.[4]
Jano Vestalis, an Imperial Cartographer, encountered a unit of Witch-rebels while traversing the hills and ravines southeast of Markarth, led by their leader Arana. They were on a mission to hunt down vampires and werewolves associated with the Gray Host. After a brief interrogation, Arana allowed Jano and his escort to leave unharmed.[20]
Wayward Guardians[edit]
After the Gray Host's threat in the Reach was neutralized and an agreement was reached between the Witch-rebels and the Ard, the rebels adopted the name Wayward Guardians, bestowed upon them by the people. Following the defense of Markarth, they emerged as protectors in a region desperate for aid. The Wayward Guardians offered assistance to the locals, safeguarding them from threats, and extending their reach to Markarth. They viewed themselves as beacons of hope in lands plagued by danger, growing stronger with each passing day. They collaborated with hired mercenaries due to their stretched forces across the region, tackling various issues and objectives for the betterment of the people of the Reach.[3] They were also known as the Defenders of the Reach.[40]
Among their endeavors was the rescue of clanless exiles from the depths of Blackreach, where they had been taken captive by the Falmer. They were held captive in a camp situated along an underground river. Some of the captives were liberated, with some expressing a desire to join the cause and ranks of the Wayward Guardians.[40][41] However, not all of them survived.[42][43] The Guardians sought to provide those rescued with a place to stay and prepare better for their protection in case of danger. For those who perished, the Wayward Guardians buried their amulets on the banks of the Karth River in hopes that their spirits would find peace.[3][44]
Following their valiant defense of Markarth during the Gray Host's attack, the Wayward Guardians remained steadfast in their mission to eradicate the vampiric threat lurking within the ancient tunnels of Nchuand-Zel beneath the city. Dispatching skilled hunters to the sealed-off passages, they sought to slay members of the Gray Host's vampire army and retrieve their sigils as proof of their defeat.[3][45] With determination and resolve, the hunters ventured into the depths, confronting the darkness that threatened the realm above. Upon their return, victorious and bearing the sigils of their fallen foes, the tokens were proudly displayed from the city's ramparts. It was believed that with each victory, the Gray Host's fear of the Wayward Guardians would grow, eventually forcing the remaining few to scatter into the shadows.[3][46]
Continuing their efforts to strengthen their ranks, the Wayward Guardians sought to equip their members with the finest materials available.[3] While they had previously gained access to Bthar-Zel and its valuable silver,[citation needed] they also hired adventurers to excavate silver ores from its depths, aiming to acquire more of the material for their weaponry.[3][30] The silver ores obtained by them hummed with arcane power, though whether the enchantment was cast by the Dwarves or originated from the deep veins of the world remained unknown.[47] They also opted to utilize Dwarven metal from Dwarven scrap to further enhance their armaments and armor.[3] To obtain these valuable resources, they enlisted the aid of a hired adventurer tasked with recovering scraps from the ancient Dwemer ruin of Bthardamz. While some Reachfolk harbored superstitions regarding Dwemer metallurgy and viewed it as unnatural, the looming threat of the Gray Host justified the necessity of utilizing such materials against the supernatural forces they faced, underscoring the pragmatic approach adopted by the Wayward Guardians in their quest to safeguard the Reach.[3][48] The materials procured by the adventurer were utilized to bolster the effectiveness of the Guardians, enhancing their capabilities in readiness for the challenges ahead.[3][49]
As their numbers grew, so did the Wayward Guardians' need for quality armaments.[3][50] To this end, they dispatched an adventurer to recover the blue Aetherium gems embedded within the Dwemer Architons. These gems were sought from the constructs guarding the recently rediscovered Library of Arkthzand.[51][52] Shamans among the Wayward Guardians claimed that these gemstones held powerful enchantments, which they hoped to utilize in their defense against the forces of the Gray Host.[3][50] Incorporating these gemstones into their armors,[53] the Reachmen aimed to bolster their defenses, though whether they successfully harnessed the powers of Aetherium remains uncertain.[3][50]
Witches among the Wayward Guardians were determined to unravel the mysteries of the magic of the vampires of the Nighthollow Clan. Their quest led them to search for scrolls detailing the arcane practices of the Nighthollow clan, as well as a tome to decipher their language.[3][54] Tasking an adventurer with this mission, the Guardians sought these texts within the depths of Nighthollow Keep, nestled deep in Blackreach beneath the Reach. Despite the perilous nature of Blackreach, it was believed that the knowledge concealed within the keep held the potential to safeguard lives. Upon recovering the scrolls and tome, the witches set about studying them diligently. Their aim was to harness this newfound knowledge to fortify the defenses of the Reach against its adversaries.[3][55]
They also took measures to arrange the ritual cleansing of the Shrine of Lorkh, located at the pinnacle of the Lost Valley Redoubt, which had been tainted by the presence of vampires. The cleansing ritual involved the use of sacred water from the Karth River.[3][56] This water was renowned for its magical properties, aiming to purify the shrine and rid it of the vampire's influence.[3][57]
[The future, npc dialogues, perhaps bit more about Reach history in general]
Notable Wayward Guardians[edit]
See Also[edit]
- For game-specific information, see the Elder Scrolls Online article.
Gallery[edit]
References[edit]
- ^ Arana's dialogue in ESO: Markarth
- ^ Bradan's dialogue in ESO: Markarth
- ^ a b c d e f g h i j k l m n o p q Ardanir's dialogue in ESO: Markarth
- ^ a b Ard Caddach's dialogue in ESO: Markarth
- ^ Tayfaern's dialogue in ESO: Markarth
- ^ Malkor's dialogue in ESO: Markarth
- ^ Medone's dialogue in ESO: Markarth
- ^ Ansvyn's dialogue in ESO: Markarth
- ^ Arloakh's dialogue in ESO: Markarth
- ^ Desola's dialogue in ESO: Markarth
- ^ Hila's dialogue in ESO: Markarth
- ^ Jolnengar's dialogue in ESO: Markarth
- ^ Lady Belain's dialogue in ESO: Markarth
- ^ Gwendis's dialogue in ESO: Markarth
- ^ Count Verandis Ravenwatch's dialogue in ESO: Markarth
- ^ a b Brektor's dialogue in ESO: Markarth
- ^ Ovdella's dialogue in ESO: Markarth
- ^ Aeodfaern's dialogue in ESO: Markarth
- ^ Crafting Motif 97: Wayward Guardian Style — Arana of theGhostsong Clan (as recorded by Count Verandis Ravenwatch)
- ^ a b Meet the Character - Arana — Jano Vestalis, Imperial Cartographer
- ^ Events of The Despot of Markarth in ESO: Markarth
- ^ Events of Blood of the Reach in ESO: Markarth
- ^ Events of The Study of Souls in ESO: Markarth
- ^ Events of The Awakening Darkness in ESO: Markarth
- ^ Events of The Dark Heart in ESO: Markarth
- ^ Events of A Feast of Souls in ESO: Markarth
- ^ Events of The End of Eternity in ESO: Markarth
- ^ Events of Kingdom of Ash in ESO: Markarth
- ^ Events of Second Chances in ESO: Markarth
- ^ a b Events of To Burn Away Evil in ESO: Markarth
- ^ Largruff's dialogue in ESO: Markarth
- ^ Boyoagh's dialogue in ESO: Markarth
- ^ Gorbarth's dialogue in ESO: Markarth
- ^ Sentry Bodfe's dialogue in ESO: Markarth
- ^ Cullgarn's dialogue in ESO: Markarth
- ^ Prydnoch's dialogue in ESO: Markarth
- ^ Chief Kynaer's dialogue in ESO: Markarth
- ^ Chief Ulvfae's dialogue in ESO: Markarth
- ^ Rebel's Retreat in ESO: Markarth
- ^ a b Callan's dialogue in ESO: Markarth
- ^ Leven's dialogue in ESO: Markarth
- ^ Beagan in ESO: Markarth
- ^ Bear-Heart Clan Necklace item description in ESO: Markarth
- ^ Events of Alone in the Dark in ESO: Markarth
- ^ Gray Host Sigil item description in ESO: Markarth
- ^ Events of Defenders of the Reach in ESO: Markarth
- ^ Enchanted Silver Ore item description in ESO: Markarth
- ^ Dwarven Scrap item description in ESO: Markarth
- ^ Events of Remnants of the Deep Folk in ESO: Markarth
- ^ a b c Events of The Light of Arkthzand in ESO: Markarth
- ^ Arkthzand Gemstone item description in ESO: Markarth
- ^ Crafting Motif 96: Arkthzand Armory Style — Mathinn Palard,University of Gwylim
- ^ Wayward Guardian Style in ESO: Markarth
- ^ Tome of Void Runes item description in ESO: Markarth
- ^ Events of The Language of the Night in ESO: Markarth
- ^ Events of The Lost Shrine in ESO: Markarth
- ^ Vial of Karth Water item description in ESO: Markarth