Online:Skeletal Warrior
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Skeletal Warrior | |||
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Location | Bone Orchard, Cath Bedraud, Cliffs of Failure, Dark Anchors, Driladan Pass, Enduum, Forgotten Crypts, Fullhelm Fort, Gil-Var-Delle, Hectahame, House Indoril Crypt, The Howling Sepulchers, Last Rest, Lorkrata Ruins, Nairume's Prison, Ouze, Othrenis, Reliquary of Stars, Seaside Overlook, Skyshroud Barrow, Stillrise Village, Temple of Sul, Temple of the Mourning Springs, Tribulation Crypt, The Vile Pavilion, The Wailing Prison, The Worm's Retreat Imperial City's Memorial District |
||
Race | Skeleton | Gender | No Gender |
Health | 31,364 | ||
Reaction | Hostile | Class | Foot Soldier |
Other Information | |||
Condition | Undead | ||
Drops | |||
Bleakrock Isle: Ruby Dragon Skull, Auri-El Metal Carvings, Brazier of Frozen Flame |
Skeletal Warriors are skeleton foot soldiers present in many locations throughout Tamriel.
Contents
Related Quests[edit]
- Chasing Shadows: Locate the agent of evil lurking in a nearby city.
- The Endless War: Participate in the Observer's game to win the mages' freedom.
- Into the Temple: Find the Keystone at Zuuk.
- Mists of Corruption: Find a way through the poison mists at Cath Bedraud.
- Skeleton Demonstration: Show a Northern Elsweyr Defense Force recruit how to combat skeletons.
- Soul Shriven in Coldharbour: Escape from the depths of Coldharbour.
- The Thunder Breaks: Drive the undead out of Fullhelm for good.
- What Waits Beneath: Defeat the necromancer in Skyshroud Barrow.
Skills and Abilities[edit]
Foot Soldier[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Heavy Attack
- A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
- Throw Dagger
- The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.
- Ignite
- A combo move that is only performed if Archers, Fire Mages or other fire using enemies (Flame Atronachs, Scamps etc.) are around. The enemy throws a glob of tar under the player's feet as indicated by a red circle. While this does no damage, standing in it will snare the player. The Soldier will call for the other enemy to light the tar (usually accompanied by a voice clip) and the red circle will burn, doing moderate flame damage over time to enemies within the red circle.
Assassin[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Whirlwind
- The enemy spins around, doing moderate physical damage to all players as indicated by a red circle. Blocking will reduce the damage taken.
- Assassinate
- The enemy strikes at the player's back for moderate physical damage. This attack can only be performed if the enemy is behind the player, and Assassins will often leap to get behind the player. Ensure your character is facing the enemy at all times to prevent this.
Berserker[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Blood Craze
- The enemy slashes the target twice, doing moderate physical damage twice then minor physical damage over time to the target. This attack also heals the enemy over time.
- Agony
- The enemy stuns the target for a short time. Taking damage from any source will break the stun, but they may choose to break free from it instead. After the stun ends, this spell also does moderate magical damage over time to the target. This spell can be interrupted to set the enemy off balance. Blocking will prevent the stun.
- Roll Dodge
- The enemy can perform a roll dodge to avoid incoming damage.
Ravager[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Uppercut
- A melee attack that deals moderate physical damage and knocks you back if it connects. This attack can be blocked to knock the enemy off balance.
- Cleave
- The Ravager swings their weapon around, dealing minor physical damage to all enemies in front of them. This attack has no red cone indicator.
Generic Skeletal Warriors[edit]
Generic, unnamed skeletal warriors can be encountered in various places across Tamriel, including delves, dungeons, and DLC content. These skeletal warriors have varying stats, namely health. Below is a list of skeletal warriors, categorized by location, difficulty and health.
Zone / Dungeon | Specific Location | Difficulty | Condition | Class | Health |
---|---|---|---|---|---|
Cyrodiil | Echo Cave, Howling Cave, Underpall Cave | Foot Soldier | 42,677 | ||
The Banished Cells II | Near Keeper Areldur and Keeper Voranil | Foot Soldier | 78,586(?) | ||
Wayrest Sewers II | The whole dungeon | Foot Soldier | 117,879300,750 | ||
Crypt of Hearts I | Before Death's Leviathan | Foot Soldier | 49,116136,704 | ||
Aba-Loria | Emerges from the ground in Cirterisse's room | Assassin/Foot Soldier | 13,846 | ||
Craglorn | Shada's Tear | Berserker | 62,200 | ||
Labyrinthian | Exterior section | Frozen | Foot Soldier | 31,364 | |
Telvanni Peninsula | Sailenmora Crypts | Ravager | 31,364 |
Notes[edit]
- The Skeletal Warriors in the Bone Orchard can be turned into allies using Dringoth's ribs.
- The Skeletal Warriors in the Cliffs of Failure become neutral if you side with Thallik Wormfather.