Lore:Dwemeris

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Dwemeris,[1] also known as Old Dwarvish[2] or the Dwemer language,[3] is the language once spoken by the Dwemer. This article is an attempt to summarize all that is known about it.

The Dwemer language is largely untranslatable, though the alphabet is known, and short inscriptions can often be deciphered from context. Many Dwemer documents, especially records dating from after the founding of Resdayn, were written in Aldmeris, which is very close to modern Elven languages and makes them accessible to modern scholars.[3][4] Pronunciation of Dwemer words is not agreed upon by "learned" scholars.[5] The letters in the written language have been characterized as "fierce strokes".[6]

As the books and other artifacts in Dwemer ruins rarely show signs of wear or age, it is thought that the Dwemer knew of a preservative effect, or an ancient device that continues to function, which denies or controls the Earth Bones governing time and decay.[3] Imperial scholars sought to translate it through books written in Aldmeris,[7][8] and Divayth Fyr worked on negotiating with the council to release the Dwemer speech to the public.[UOL 1]

Overview[edit]

In comparison to the language of the Ayleids, very little is known about the language of the Dwemer. Most of it survives as names of various Dwemer ruins, often constructed from a limited number of roots connected together (for example Arkng-thand, Irkng-thand, Arkng-thamz). The trademark features of Dwemeris are compound words, often quite long, and consonant clusters containing as many as five consonants.

Dwemer texts are written in the Dwemer Alphabet. For more information, see the main article on the Dwemer Alphabet.

The only known consistent piece of Dwemeris is present on Calcelmo's Stone, which features a text written both in the Falmer language (which is very similar or even identical to Ayleidoon) and the Dwemer language, acting as the Elder Scrolls equivalent of the Rosetta Stone. Even so, the somewhat limited knowledge of Ayleidoon was not initially enough to translate the Falmeri text accurately enough to use it to analyze the Dwemer text, but this changed when the official translation was published by Bethesda.

The Dwemer language has a possessive form similar to that seen in other elven languages. For example, "Dwemeri" means "of the Dwemer",[9] while "Arkthzandi" means "of [the stronghold of] Arkthzand".[10]

Dwemer Settlements[edit]

Dwemer EndonymTranslation (when available) — Exonyms (when available)

  • Aldunz
  • Aleft
  • Alftand
  • Arkngthamz
  • Arkngthamz-Phng — Fang Lair
  • ArkngthandGarden of Grace
  • Arkngthunch-SturdumzGraveyard of the Ghost Invaders
  • Arkthzand
  • AvanchnzelCity of (?)
  • Bamz-Amschend — Mournhold, Almalexia
  • Bethamez
  • Bthanual
  • Bthalft
  • Bthang
  • Bthanchend(?) Path/Passage
  • Bthar-ZelAllied City — Deepfolk Crossing, the Hissing Maze
  • Bthardamz
  • Bthuand
  • Bthungthumz — Perhaps Belief-Pylon — Ald Carac
  • BthunzelCity of Knowledge
  • Bthzark
  • Fahlbtharz
  • Fal'Zhardum DinBlackest Kingdom Reaches — Blackreach
  • Hendor-Stardumz
  • IrkngthandGarden of Darkness
  • KagrenzelCity of Music
  • Kagalthar
  • Kagnthamz
  • KagrumezTone (?)
  • Kemel-ZeCliff City
  • Kherakah
  • Klathzgar
  • Kthendral
  • Leftunch
  • Mtharnaz
  • Mudan
  • Mzahnch
  • Mzanchend(?) Path/Passage
  • Mzark
  • Mzeneldt
  • Mzinchaleft
  • Mzindyne
  • Mzithumz
  • Mzuleft — Dagon Fel
  • Mzulft
  • Mzumz
  • Mzund
  • NchardahrkStone (?)
  • NchardakStone (?)
  • NchardumzGhost Stone
  • Nchuand-ZelRadiant City — Markarth
  • Nchu DuabtharSymbol of our bond
  • Nchuleft — Perhaps Orchard ("Nchul" meaning Fruit)
  • NchuleftingthNew Nchuleft
  • Nchuthnkarst
  • Raldbthar
  • Ragnthar
  • Raled-Makai
  • Rkhardahrk
  • Rkindaleft
  • Rkugamz — Darkshade Caverns
  • RkulftzelCity of (?)
  • Rkund
  • Rkundzelft
  • Santaki
  • Vardnknd
  • VvardenfellCity of the Strong Shield — Red Mountain, Dagoth Ur
  • VolenfellCity of the Hammer
  • Yldzuun
  • Zthenganaz

Places currently without Dwemer endonyms:

  • Bronze Water Cave
  • Darkhollow
  • Deeping Drome
  • Derelict Pumphouse
  • Druscashti (now ruled by the vampires of Clan Quarra)
  • Earth Forge
  • Endusal (now a Sixth House Citadel ruled by Dagoth Endus)
  • Farm Overseer's House
  • Galom Daeus (now ruled by the vampires of Clan Berne)
  • Ghost City of Dwarfhome
  • Graven Deep
  • Hall of Rumination
  • Infernium Forge
  • Nyzchaleft Falls ("Nyzchaleft" is actually the name of the centurion found at this place, not the name of the ruins)
  • Odrosal (now a Sixth House Citadel ruled by Dagoth Odros)
  • Pumping Station
  • Razak's Wheel
  • Reeking Tower
  • Scraps
  • Silent City
  • Silent Ruin
  • Sinderion's Field Laboratory
  • Tolvald's Crossing
  • Tureynulal
  • Vault of Mhuvnak
  • Vemynal (now a Sixth House Citadel ruled by Dagoth Vemyn)
  • Vile Laboratory
  • War Quarters

Words and Phrases[edit]

The list contains words explicitly mentioned and translated in various sources, as well as the word roots from Calcelmo's Stone which appear on it at least twice or can be found in at least one additional source.

ABCDEFGHIJKLMNOPQRSTUVWXYZ

A[edit]

Abak
Only[11]
Abakch
Only by[11]
Ahrk[anch]
were broken, had perished (shared idea of something being fallen, whether materially or spiritually)[11]
Aka
King[11]
Arkng[d]
Give, gift, grace[11]
Arkngthunch
Graveyard[12] (literally, affection/grace-fear)
Avatheled
Fifteen-and-One[11] (can perhaps be broken into "Ava-th-Eled", Fifteen-and-One)

B[edit]

Bcharn
Machine[11], "Witch" (in the only example we have, actually referring to a giant machine, not a person)[13]
Bthar
Allied[14], bound, bond[11]
Bthar-Zel
Allied City[14]
Bthun
Believe, know[11]

C[edit]

Chal
Ask, request, desire[11]
Che
For[11]
Chend
Path, passage[11]
Chun
So [it was], which[11]
Chun Abakch
Executioner[15] (literally So only by, probably a euphemism to refer to an inescapable fate)

D[edit]

Du
We[11]
Dua-
Our[11]
[D?]umz
Ghost (from "Sturdumz", Ghost Invaders, and "Stur", Enemy)
Duum
The Dwemer[11]

F[edit]

Fahl[z]
No, not[11]
Fal'Zhardum Din
Blackest Kingdom Reaches[16]
Fell
City[17][18]

I[edit]

Ingth
New[11] (suffix placed at the end of a word)
Irknd
[to] cloud[11] (probably literally, [to] darken)
Irkng
Darkness[11] (the root word "Irkn" in general seems related to the dark)

K[edit]

Kemel
Cliff[19]
Kagr, Kagren
Tone, Music[11]
Karstangz-Bcharn / Karstanghz-Beharn
Weather Witch[13][20], a weather machine

M[edit]

Mer
People[11]

N[edit]

Nchard[ch]
Stones, Bones[11] (the two concepts are often related on Tamriel because of the Earth Bones)
Nchmarthurnidamz[21]
Nchuan[d]
Radiance[11], Radiant[22]

R[edit]

Razak
Precision engineer or tonal modulator[23]

S[edit]

Stur
Enemy[11]
Sturdumz
Ghost Invaders[12] (compare "Stur", enemy)

T[edit]

Th
And[11]
Thand
Translated as "Steam Gardens" ("Molagnenseli", fire-water-halls in the Falmer text), but probably only means "Garden", "Home" or "Domain"[11]
Thu
You[11]
Thua-
Your[11]
Thunch
[to] fear[11] (compare with "Arkngthunch", Graveyard, and "Arkng", affection or grace)
Tuathumz
Culture[11], Central pylon[24]

V[edit]

Vamidium
Mount (noun) [25]
Volen
Hammer[18]
Volenfell
City of the Hammer[18]
Vvarden
Strong Shield[17] (compare ahvardn "protection")
Vvardenfell
City of the Strong Shield[17]

Y[edit]

Yldzuun
Either "Mechanized Paradise" or "Steam Closet"[26]

Z[edit]

Ze, Zel
City,[14][19] underground, domain of the Dwemer?[11]

Analysis of Calcelmo's Stone[edit]

Below is an attempt to decipher the Dwemer text from Calcelmo's Stone - based on the official translation given by Kurt Kuhlmann.[11] Note that due to the lack of knowledge of Dwemer grammar or how exactly the compound words are constructed, it might not be very accurate.

Chun thuamer arkngd chend duathand, th ahvardn btham.
And so it was that your people were given passage to our steam gardens, and the protections of our power [or "mathematics"].
Amz thuamer ahrkanch kemelmzulchond aka Mora,
Many of your people had perished under the roaring, snow-throated kings of Mora,
th thuangz ahrk, th duum melz thuabtharng, th kanthaln duabcharn mzin thuastur, btharumz thua mer zel.
and your wills were broken, and we (the Dwemer) heard you, [your (bond-something)?] and sent our machines against your enemies, to thereby take you [your people] under.
Abakch duumarkng tuathumz amakai, th abakch avatheled kagr tuamkingth mzan.
Only by the grace of the Dwemer did your culture survive, and only by the fifteen-and-one tones did your new lives begin.
Du chal fahl ngark, che du fahl bthun ur.
We do not desire thanks, for we do not believe in it.
Du chal fahl ngalft, che du [fahl?] bthun ur.
We do not ask for gratitude, for we do not believe in it.
Du abak chal thu abazun nchur duabthar, nchul duanchard.
We only request you partake of the symbol of our bond, the fruit of the stones around us. [our stones]
Th ur thuanchuth irknd, ur irkngth eftardn, thunch fahlz.
And as your vision clouds, as the darkness sets in, fear not.
Bthun abak dua mzual th nchuan duarkng, chun fahlbthar thuanchardch anum ralz, th eftar thuachendraldch kagren thua vanchningth.
Know only our mercy and the radiance of our affection, which unbinds your bones to the earth before, and sets your final path to the music of your new eternity.

It can be seen that the possessive pronouns are usually written together with nouns (thua-mer for "your people", dua-bthar for "our bond"). Another noticeable feature is the lack of prepositions. There also doesn't seem to be any consistent inflection.

When combined with other sources, the meanings of many words seem to be rather vague, with the actual meaning depending on the context. For example zel is said to mean "city"[14] but on Calcelmo's Stone it's translated as "under" in "...to take your people under" (which could be interpreted as "to take your people to our cities, to our domain"). In both cases the word seems to generally mean the domain of the Dwemer, or a Dwemer-inhabited area.

Similarly arkng[d] appears three times as "were given" (arkngd), "grace" (duum-arkng, "the grace of us" or "the grace of the Dwemer"), and "affection" (dua-arkng, "our affection"). It seems obvious that the word in general means giving, granting something, or the act of doing so.

Fahlbthar is translated as "unbind". This is more or less consistent with the word bthar also being translated as "allied"[14] or "bond" (dua-bthar, "our bond") while fahl generally seems to denote a negation ("no", "not", "un-"). Thus, bthar may generally mean "allied" or "bound". Compare the names of the Dwemer ruins Fahlbtharz ("not allied"? "unbound"?) on Solstheim and Nchu Duabthar ("symbol of our bond"?) in High Rock.

Similarly, the name of the ruins of Nchuand-Zel could mean "radiant city". A similar analysis could be performed for many more ruin names.

References[edit]

Note: The following references are considered to be unofficial sources. They are included to round off this article and may not be authoritative or conclusive.