Morrowind:Base_Weapons[edit]
This is a list of all base, unenchanted weapons in Morrowind.
Note that the Enchant values shown here are as used in-game. A fraction value shown here will be displayed truncated in-game. The construction set uses these values times ten for increased precision.
Axes
A bewildering variety of one-handed axe styles can be found in Morrowind. The spiked chitin war axe favored by Ashlander and Great House Dunmer is in some ways more like a mace than an axe. The steel war axe is double-bladed; the iron war axe is single-bladed; the glass, ebony, and daedric war axes are single-bladed with balancing spikes. - Garothmuk gro-Muzgub
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Chitin War Axe |
chitin war axe |
12.0 |
640 |
19 |
1−11 |
1−6 |
1−2 |
1.25 |
1.0 |
2.5 |
|
Iron War Axe |
iron war axe |
24.0 |
800 |
30 |
1−18 |
1−10 |
1−2 |
1.25 |
1.0 |
5 |
|
Steel Axe |
steel axe |
24.0 |
1,200 |
60 |
1−18 |
1−10 |
1−2 |
1.0 |
1.0 |
4.5 |
|
Steel War Axe |
steel war axe |
24.0 |
1,200 |
60 |
1−20 |
1−11 |
1−3 |
1.25 |
1.0 |
5 |
|
Silver War Axe |
silver war axe |
19.2 |
720 |
120 |
1−20 |
1−11 |
1−3 |
1.25 |
1.0 |
4 |
|
Dwarven War Axe |
dwarven war axe |
24.0 |
2,000 |
450 |
1−24 |
1−13 |
1−3 |
1.25 |
1.0 |
5 |
|
Glass War Axe |
glass war axe |
14.4 |
640 |
12,000 |
1−33 |
1−18 |
1−5 |
1.25 |
1.0 |
3 |
|
Ebony War Axe |
ebony war axe |
48.0 |
2,400 |
15,000 |
1−37 |
1−20 |
1−5 |
1.25 |
1.0 |
10 |
|
Daedric War Axe |
daedric war axe |
72.0 |
3,200 |
30,000 |
1−44 |
1−24 |
1−6 |
1.25 |
1.0 |
15 |
|
War Axes: Chitin, Daedric, Ebony, Dwarven,
Glass, Iron, Silver, Steel
|
The term 'battle axe' includes all very heavy axes used two-handed. Most battle axes are double-bladed, but the Nordic battle axe has a single blade. The great mass and efficiency of the battle axe enables a strong warrior to penetrate heavy armor, but the battle axe is also a powerful shock weapon against massed, lightly armored opponents. - Garothmuk gro-Muzgub
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Miner's Pick |
miner's pick |
20.0 |
400 |
8 |
3−7 |
2−3 |
1−3 |
1.0 |
1.0 |
1 |
|
Iron Battle Axe |
iron battle axe |
30.0 |
1,200 |
50 |
1−32 |
1−24 |
1−3 |
1.0 |
1.0 |
5.5 |
|
Nordic Battle Axe |
nordic battle axe |
30.0 |
1,200 |
60 |
1−30 |
1−30 |
1−4 |
1.0 |
1.0 |
5.5 |
|
Steel Battle Axe |
steel battle axe |
30.0 |
1,800 |
100 |
1−36 |
1−27 |
1−4 |
1.0 |
1.0 |
5.5 |
|
Dwarven Battle Axe |
dwarven battle axe |
30.0 |
3,000 |
750 |
1−35 |
1−33 |
1−15 |
1.0 |
1.0 |
5.5 |
|
Orcish Battle Axe |
orcish battle axe |
15.0 |
2,400 |
2,000 |
17−28 |
2−23 |
0−2 |
1.0 |
1.0 |
8 |
|
Daedric Battle Axe |
daedric battle axe |
90.0 |
4,800 |
50,000 |
1−80 |
1−60 |
1−8 |
1.0 |
1.0 |
16.5 |
|
Battle Axes: Daedric, Dwarven, Iron, Nordic, Orcish, Steel
|
Blunt Weapons
The club is usually a crude, improvised one-handed blunt weapon common among less technologically sophisticated cultures like the Argonians, but it also a cheap and effective militia weapon used with a light shield in Cyrodiil and the Western provinces. - Garothmuk gro-Muzgub
The mace is a favored weapon of the Western knight, combined with a standard shield. Dwemer and Daedric maces, superb weapons, but expensive and rare, are prized heirlooms of the Dunmer Great House nobility. - Garothmuk gro-Muzgub
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Chitin Club |
chitin club |
6.0 |
320 |
6 |
3−3 |
2−2 |
1−2 |
1.5 |
1.0 |
2 |
|
Iron Club |
iron club |
12.0 |
400 |
10 |
4−5 |
3−3 |
1−3 |
1.5 |
1.0 |
4 |
|
Steel Club |
steel club |
12.0 |
600 |
20 |
4−5 |
3−4 |
3−4 |
1.5 |
1.0 |
4 |
|
Spiked Club |
spiked club |
12.0 |
400 |
18 |
4−5 |
4−4 |
1−2 |
1.5 |
1.0 |
4 |
|
Dreugh Club |
dreugh club |
10.8 |
400 |
200 |
7−8 |
4−5 |
3−5 |
1.5 |
1.0 |
3.6 |
|
Daedric Club |
daedric club |
36.0 |
1,600 |
10,000 |
10−12 |
4−8 |
4−8 |
1.5 |
1.0 |
12 |
|
Iron Mace |
iron mace |
15.0 |
1,200 |
24 |
1−12 |
1−12 |
1−2 |
1.3 |
1.0 |
5 |
|
Steel Mace |
steel mace |
15.0 |
1,800 |
48 |
3−14 |
3−14 |
1−2 |
1.3 |
1.0 |
5 |
|
Dwarven Mace |
dwarven mace |
15.0 |
3,000 |
360 |
5−17 |
5−17 |
1−2 |
1.5 |
1.0 |
5 |
|
Ebony Mace |
ebony mace |
30.0 |
3,600 |
12,000 |
7−26 |
7−26 |
1−3 |
1.5 |
1.0 |
10 |
|
Daedric Mace |
daedric mace |
45.0 |
4,800 |
24,000 |
3−30 |
3−30 |
2−4 |
1.3 |
1.0 |
15 |
|
Clubs: Chitin, Dreugh, Daedric, Iron, Spiked, Steel
Maces: Daedric, Dwarven, Ebony, Iron, Steel
|
2-Hand Close[edit]
Heavy two-handed hammers were developed in the West to counter the defensive protection of the heavily armored Western knight. The iron warhammer has a single head with a balancing spike to penetrate plate armor. The steel warhammer, on the other hand, has two heavy heads, and is designed to batter or knock down an armored opponent. - Garothmuk gro-Muzgub
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Iron Warhammer |
iron warhammer |
32.0 |
2,000 |
40 |
1−28 |
1−24 |
1−2 |
1.0 |
1.5 |
5.5 |
|
Steel Warhammer |
steel warhammer |
32.0 |
3,000 |
80 |
1−32 |
1−27 |
1−2 |
1.0 |
1.5 |
5.5 |
|
Dwarven Warhammer |
dwarven warhammer |
32.0 |
5,000 |
600 |
1−39 |
1−33 |
1−2 |
1.0 |
1.5 |
5.5 |
|
Orc Warhammer |
orcish warhammer |
38.4 |
4,000 |
1,600 |
1−42 |
1−36 |
1−2 |
1.0 |
1.5 |
6.6 |
|
Sixth House Bell Hammer |
6th bell hammer |
75.0 |
4,000 |
5,000 |
1−50 |
1−45 |
1−3 |
1.0 |
1.5 |
10.5 |
|
Daedric Warhammer |
daedric warhammer |
96.0 |
8,000 |
30,000 |
1−70 |
1−60 |
1−4 |
1.0 |
1.5 |
16.5 |
|
Warhammers: Daedric, Dwarven, Iron, Orc, Steel
|
2-Hand Wide[edit]
The staff is the standard informal weapon of the traveler, doubling as walking stick and utility tools. Battlemages, spellsword, nightblades, and other magical support troops in the Legions also train with the staff, among other blunt weapons. - Garothmuk gro-Muzgub
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Wooden Staff |
wooden staff |
8.0 |
300 |
8 |
2−6 |
3−6 |
1−5 |
1.75 |
1.8 |
7 |
|
Steel Staff |
steel staff |
8.0 |
300 |
28 |
2−7 |
3−7 |
1−5 |
1.75 |
1.8 |
7 |
|
Silver Staff |
silver staff |
6.4 |
270 |
56 |
2−7 |
3−7 |
1−5 |
1.75 |
1.5 |
5.6 |
|
Dreugh Staff |
dreugh staff |
7.2 |
270 |
400 |
2−10 |
3−10 |
1−8 |
1.75 |
1.5 |
6.3 |
|
Glass Staff |
glass staff |
4.8 |
240 |
5,600 |
2−12 |
3−12 |
1−9 |
1.75 |
1.5 |
4.2 |
|
Ebony Staff |
ebony staff |
16.0 |
900 |
7,000 |
2−16 |
3−16 |
1−10 |
1.75 |
1.8 |
90 |
|
Daedric Staff |
daedric staff |
24.0 |
1,200 |
14,000 |
2−16 |
3−16 |
1−12 |
1.75 |
1.8 |
21 |
|
Staves: Daedric, Dreugh, Ebony, Glass, Silver, Steel, Wooden
|
Short Blades
The dagger and short sword are Western Imperial weapons. The tanto and wakizashi are styled after Akaviri blades. These weapons are light and fast, most effective against lightly armored opponents, but a skilled user can outlast more heavily armed and armored opponents. The dagger, tanto, and short sword are thrusting weapons, the wakizashi a chopping and slashing weapon. Rank them by effectiveness as dagger, tanto, short sword, and wakizashi, with dagger least effective. - Garothmuk gro-Muzgub
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Chitin Dagger |
chitin dagger |
1.5 |
380 |
6 |
3−3 |
3−3 |
4−4 |
2.0 |
1.0 |
1 |
|
Iron Dagger |
iron dagger |
3.0 |
400 |
10 |
4−5 |
4−5 |
5−5 |
2.5 |
1.0 |
2 |
|
Chitin Shortsword |
chitin shortsword |
4.0 |
540 |
13 |
3−7 |
3−7 |
4−9 |
2.0 |
1.0 |
2 |
|
Iron Tanto |
iron tanto |
4.0 |
500 |
14 |
5−6 |
5−6 |
6−6 |
2.25 |
1.0 |
2.2 |
|
Steel Dagger |
steel dagger |
3.0 |
450 |
20 |
4−5 |
4−5 |
5−5 |
2.5 |
1.0 |
2 |
|
Iron Shortsword |
iron shortsword |
8.0 |
600 |
20 |
4−9 |
4−9 |
7−11 |
2.0 |
1.0 |
4 |
|
Iron Wakizashi |
iron wakizashi |
10.0 |
500 |
24 |
7−12 |
5−10 |
1−5 |
2.25 |
1.0 |
4.5 |
|
Steel Tanto |
steel tanto |
4.0 |
600 |
28 |
5−11 |
5−11 |
6−11 |
2.25 |
1.0 |
2.2 |
|
Imperial Shortsword |
imperial shortsword |
9.0 |
700 |
30 |
4−10 |
4−10 |
6−10 |
2.0 |
1.0 |
5 |
|
Silver Dagger * |
silver dagger |
2.4 |
400 |
40 |
4−5 |
4−5 |
5−5 |
2.5 |
1.0 |
1.6 |
|
Steel Shortsword |
steel shortsword |
8.0 |
750 |
40 |
5−12 |
5−12 |
7−12 |
2.0 |
1.0 |
4 |
|
Steel Wakizashi |
steel wakizashi |
10.0 |
600 |
48 |
8−11 |
7−12 |
2−7 |
2.25 |
1.0 |
4.5 |
|
Silver Shortsword |
silver shortsword |
6.0 |
570 |
80 |
5−10 |
5−10 |
7−10 |
2.0 |
1.0 |
3.6 |
|
Dwarven Shortsword |
dwarven shortsword |
8.0 |
1,050 |
300 |
7−14 |
7−14 |
8−15 |
2.0 |
1.0 |
4 |
|
Glass Dagger ** |
glass dagger |
1.8 |
300 |
4,000 |
6−15 |
6−15 |
6−12 |
2.5 |
1.0 |
1.2 |
|
Daedric Dagger |
daedric dagger |
9.0 |
700 |
10,000 |
8−12 |
8−12 |
8−12 |
2.5 |
1.0 |
6 |
|
Ebony Shortsword |
ebony shortsword |
16.0 |
1,200 |
10,000 |
10−20 |
10−22 |
15−25 |
2.0 |
1.0 |
8 |
|
Daedric Tanto |
daedric tanto |
12.0 |
1,100 |
14,000 |
9−20 |
9−20 |
9−20 |
2.25 |
1.0 |
6.6 |
|
Daedric Shortsword |
daedric shortsword |
24.0 |
1,500 |
20,000 |
10−26 |
10−26 |
12−24 |
2.0 |
1.0 |
12 |
|
Daedric Wakizashi *** |
daedric wakizashi |
30.0 |
1,100 |
48,000 |
10−30 |
10−25 |
7−11 |
2.25 |
1.0 |
13.5 |
|
Daggers: Chitin, Daedric, Glass, Iron, Silver, Steel
Shortswords: Chitin, Daedric, Dwarven, Ebony, Imperial, Iron, Silver, Steel
Tantos: Daedric, Iron/Steel
Wakizashis: Daedric, Iron, Steel
|
* Silver Daggers sometimes appear in a cursed variety, identified as "Ancient Silver Dagger". See Cursed Items for details.
** A cursed version of the Glass Dagger also exists. The cursed version may be identified on sight by its lower damage values.
*** The Daedric Wakizashi is the most powerful short blade, as a custom-enchanted weapon, in the entire game (including all official expansions and plugins). While only the third most powerful short blade in stock damage, after the unique and pre-enchanted Fang of Haynekhtnamet (base + Shock Damage) and the unenchanted Goblin SwordTR (base damage only), it can have up to an additional theoretical 1–109 points in either Fire or Frost Damage. Because the Magnitude slider only goes to 100, the actual minimum non-wasteful enchantment is 10–100 (any combination that adds up to 110 will also use the full capacity of the weapon, e.g. 40–70). Thus, its actual maximum damage per strike is 130 total (plus any bonuses for Strength, Weakness to [effect], etc.); the Daedric Shortsword maxes at 126, the Ebony Shortsword at 94, the Goblin Sword at 80, the Daedric Tanto at 73, and the Fang at 70.
Long Blades
The broadsword, saber, longsword, and claymore are Western weapons. The katana and dai-katana are Akaviri-style blades. Long blades, one-handed or two-handed, and [sic] the most common weapons here. The claymore and dai-katana are two-handed weapons, and relatively heavy and slow; the rest are one-handed. Rank them by effectiveness as broadsword, saber, longsword, katana, claymore, and dai-katana, with broadsword least effective. - Garothmuk gro-Muzgub
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Iron Saber |
iron saber |
15.0 |
700 |
24 |
5−18 |
4−16 |
1−4 |
1.4 |
1.0 |
5.5 |
|
Iron Broadsword |
iron broadsword |
12.0 |
600 |
30 |
4−12 |
2−12 |
2−12 |
1.25 |
1.0 |
5 |
|
Iron Longsword |
iron longsword |
20.0 |
800 |
40 |
2−13 |
1−18 |
4−16 |
1.35 |
1.0 |
6 |
|
Steel Saber |
steel saber |
15.0 |
1,050 |
48 |
5−20 |
4−18 |
1−5 |
1.4 |
1.0 |
5.5 |
|
Steel Broadsword |
steel broadsword |
12.0 |
900 |
60 |
4−14 |
4−14 |
2−14 |
1.25 |
1.0 |
5 |
|
Imperial Broadsword |
imperial broadsword |
12.0 |
600 |
60 |
6−12 |
4−12 |
4−12 |
1.25 |
1.0 |
7 |
|
Steel Longsword |
steel longsword |
20.0 |
900 |
80 |
2−14 |
1−20 |
4−18 |
1.35 |
1.0 |
6 |
|
Nordic Broadsword |
nordic broadsword |
15.0 |
800 |
95 |
6−18 |
2−18 |
2−18 |
1.25 |
1.0 |
6 |
|
Steel Katana |
steel katana |
18.0 |
1,800 |
100 |
3−20 |
1−18 |
1−6 |
1.5 |
1.0 |
6 |
|
Silver Longsword |
silver longsword |
16.0 |
640 |
160 |
2-14 |
1−20 |
4−18 |
1.35 |
1.0 |
4.8 |
|
Glass Longsword |
glass longsword |
12.0 |
480 |
16,000 |
2−24 |
1−33 |
4−30 |
1.35 |
1.0 |
3.6 |
|
Ebony Broadsword* |
ebony broadsword |
24.0 |
1,800 |
15,000 |
4−26 |
2−26 |
2−26 |
1.25 |
1.0 |
10 |
|
Ebony Longsword |
ebony longsword |
40.0 |
1,600 |
20,000 |
2−27 |
1−37 |
4−34 |
1.35 |
1.0 |
12 |
|
Daedric Longsword |
daedric longsword |
60.0 |
3,200 |
40,000 |
2−32 |
1−44 |
4−40 |
1.35 |
1.0 |
18 |
|
Daedric Katana |
daedric katana |
54.0 |
4,800 |
50,000 |
3−44 |
1−40 |
1−14 |
1.5 |
1.0 |
18 |
|
Broadswords: Ebony, Iron, Nordic, Steel/Imperial
Longswords: Daedric, Ebony, Glass, Iron, Silver, Steel
|
* Sometimes appears in cursed variety. See Cursed Items for details.
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Iron Claymore |
iron claymore |
27.0 |
1,400 |
80 |
1−24 |
1−21 |
1−14 |
1.25 |
1.0 |
7 |
|
Steel Claymore |
steel claymore |
27.0 |
2,100 |
160 |
1−27 |
1−23 |
1−16 |
1.25 |
1.0 |
7 |
|
Nordic Claymore |
nordic claymore |
30.0 |
1,600 |
180 |
1−30 |
1−25 |
1−18 |
1.25 |
1.0 |
10 |
|
Steel Dai-katana |
steel dai-katana |
20.0 |
2,700 |
240 |
1−27 |
1−23 |
1−14 |
1.35 |
1.0 |
7 |
|
Silver Claymore |
silver claymore |
21.6 |
1,260 |
320 |
1−27 |
1−23 |
1−16 |
1.25 |
1.0 |
5.6 |
|
Dwarven Claymore |
dwarven claymore |
27.0 |
3,500 |
1,200 |
1−33 |
1−29 |
1−20 |
1.25 |
1.0 |
7 |
|
Foeburner * |
foeburner |
16.0 |
3,500 |
1,400 |
2-14 |
1-20 |
4-18 |
1.25 |
1.0 |
4 |
|
Glass Claymore |
glass claymore |
16.2 |
840 |
32,000 |
1−45 |
1−39 |
1−27 |
1.25 |
1.0 |
4.2 |
|
Daedric Claymore |
daedric claymore |
81.0 |
5,600 |
80,000 |
1−60 |
1−52 |
1−36 |
1.25 |
1.0 |
21 |
|
Daedric Dai-katana |
daedric dai-katana |
60.0 |
7,200 |
120,000 |
1−60 |
1−52 |
1−30 |
1.35 |
1.0 |
21 |
|
Claymores: Daedric, Dwarven, Glass, Iron, Nordic, Silver, Steel
Dai-katanas: Daedric, Steel
|
* The Foeburner, a lighter, weaker variant of the Dwarven Claymore, was likely intended to be an enchanted weapon - probably with Fire Damage. Its name and inclusion in various Leveled Lists containing such items are clear indicators of this.
Spears
The spear is a common weapon for light irregular troops and militias, but has been developed as a martial art form by the Bosmer. In Morrowind, the Ashlanders favor a wicked and elegant version of the spear, with a spike at the foot of the shaft. - Garothmuk gro-Muzgub
Halberd - The long reach and high efficiency of this two-handed long-shafted axe-like weapon makes it well-suited for combat with encumbered, heavily armored opponents. Using this weapon in massed formations requires a high degree of skill and training, and its bulk makes it difficult to use in close quarters, so the weapon is, with significant exceptions, neither common nor popular for use by mercenaries or adventurers. - Garothmuk gro-Muzgub
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Chitin Spear |
chitin spear |
7.0 |
500 |
13 |
1−2 |
1−2 |
5−13 |
1.0 |
1.8 |
2.5 |
|
Iron Spear |
iron spear |
14.0 |
600 |
20 |
2−4 |
2−4 |
6−15 |
1.0 |
1.8 |
5 |
|
Iron Spear |
Iron Long Spear |
14.0 |
400 |
20 |
1−3 |
1−3 |
5−20 |
1.0 |
1.8 |
5 |
|
Steel Spear |
steel spear |
14.0 |
1,000 |
40 |
2−5 |
2−5 |
6−17 |
1.0 |
1.8 |
5 |
|
Iron Halberd |
iron halberd |
14.0 |
700 |
40 |
1−3 |
1−3 |
5−20 |
1.0 |
1.8 |
5 |
|
Steel Halberd |
steel halberd |
14.0 |
1,000 |
80 |
1−4 |
1−4 |
5−23 |
1.0 |
1.8 |
5 |
|
Silver Spear |
silver spear |
11.2 |
500 |
80 |
1−4 |
1−4 |
5−23 |
1.0 |
1.8 |
4 |
|
Dwarven Spear |
dwarven spear |
14.0 |
1,400 |
300 |
2−5 |
2−5 |
5−21 |
1.0 |
1.8 |
5 |
|
Dwarven Halberd |
dwarven halberd |
24.0 |
1,000 |
600 |
3−17 |
1−13 |
5−28 |
1.0 |
1.8 |
7 |
|
Ebony Spear |
ebony spear |
28.0 |
1,200 |
10,000 |
2−8 |
2−8 |
5−32 |
1.0 |
1.8 |
10 |
|
Glass Halberd |
glass halberd |
8.4 |
600 |
16,000 |
1−6 |
1−6 |
5−38 |
1.0 |
1.8 |
3 |
|
Daedric Spear |
daedric spear |
42.0 |
1,000 |
20,000 |
2−9 |
2−9 |
6−40 |
1.0 |
1.8 |
15 |
|
Halberds: Dwarven, Glass, Iron, Steel
Spears: Chitin, Daedric, Dwarven, Ebony, Iron, Silver, Steel
|
Marksman Weapons[edit]
Bows and Arrows
A powerful but demanding weapon, the long bow is historically associated with Altmer aristocrats and Bosmer hunters. The less-powerful bonemold long bow of Morrowind is traditionally a noble's hunting weapon, but has been adopted for wider use by many outlander sportsmen and mercenaries. - Garothmuk gro-Muzgub
In the West, the wooden short bow is the standard weapon of Legionary missile troops and scouts. In Morrowind, however, wood is in very short supply, and the chitin bow favored by the Ashlanders is laminated bone-shell-and resin. - Garothmuk gro-Muzgub
Crossbows and Bolts
Crossbows[edit]
The Dwemer crossbow is an ingenious device that permits someone with only modest training and skill to fire a missile bolt massive enough to penetrate heavy armor. The Imperial Legion's mass-produced version is somewhat less effective, and most Imperial missile troops and hunters use the more popular short and long bows. - Garothmuk gro-Muzgub
Note: Unlike a Bow, at point-blank range one must aim the crossbow itself, rather than the crosshair, and at close range, a compromise between the crosshair and the crossbow.
Throwing Weapons
|
Name |
ID |
|
|
|
Enchant |
|
Iron Throwing Knife |
iron throwing knife |
0.3 |
3 |
1−3 |
1.5 |
|
Chitin Throwing Star |
chitin throwing star |
0.1 |
3 |
2−3 |
0.7 |
|
Steel Throwing Knife † |
steel throwing knife |
0.3 |
4 |
1−4 |
1.5 |
|
Steel Dart |
steel dart |
0.2 |
6 |
2−5 |
1.5 |
|
Steel Throwing Star |
steel throwing star |
0.1 |
3 |
2−5 |
1.5 |
|
Silver Dart |
silver dart |
0.2 |
6 |
2−5 |
1.2 |
|
Silver Throwing Star |
silver throwing star |
0.2 |
16 |
2−5 |
1.2 |
|
Glass Throwing Knife |
glass throwing knife |
0.2 |
25 |
1−6 |
0.9 |
|
Glass Throwing Star |
glass throwing star |
0.1 |
20 |
2−9 |
0.9 |
|
Ebony Dart |
ebony dart |
0.4 |
2,000 |
2−10 |
3.0 |
|
Ebony Throwing Star |
ebony throwing star |
0.2 |
2,000 |
2−10 |
3.0 |
|
Daedric Dart |
daedric dart |
0.4 |
4,000 |
2−12 |
4.5 |
† In the unpatched version of Morrowind, Steel Throwing Knives appear identical to Steel Daggers. Subsequent patches restore this weapon to its proper appearance.
|
Darts: Daedric, Ebony, Silver, Steel
Throwing knives: Glass, Iron, Steel
Throwing stars: Chitin, Ebony, Glass, Silver, Steel
|
Bloodmoon:Base_Weapons[edit]
You can find these new unenchanted weapons in the Bloodmoon expansion.
Blunt Weapons[edit]
Crossbows[edit]
Long Blades[edit]
Short Blades[edit]
Tribunal:Base_Weapons[edit]
Adamantium Weapons[edit]
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Admantium Axe |
adamantium_axe |
35.0 |
3,000 |
5,000 |
1−60 |
1−40 |
1−6 |
1.0 |
1.0 |
10.0 |
|
Adamantium Claymore |
adamantium_claymore |
50.0 |
4,000 |
10,000 |
10-40 |
10−40 |
10−30 |
1.0 |
1.0 |
15.0 |
|
Adamantium Mace |
adamantium_mace |
23.0 |
2,800 |
1,000 |
5-20 |
5−20 |
1−5 |
1.0 |
1.0 |
10.0 |
|
Adamantium Shortsword |
adamantium_shortsword |
20.0 |
900 |
1,000 |
7-15 |
7−15 |
7−20 |
2.0 |
1.0 |
6.0 |
|
Adamantium Spear |
adamantium_spear |
25.0 |
900 |
5,000 |
1−10 |
1−10 |
10−30 |
1.0 |
1.0 |
8.0 |
|
|
Throwing Weapons[edit]
|
Name |
ID |
|
|
|
Speed |
Enchant |
|
A Carved Ebony Dart * |
ebony dart_db_unique |
0.4 |
2,000 |
2-10 |
1.0 |
3.0 |
|
Dwarven Dart |
centurion_projectile_dart |
0.20 |
10 |
20-50 |
1.5 |
10.0 |
|
Spring Dart |
spring dart |
0.20 |
6 |
50-100 |
1.0 |
1.5 |
|
Fine Spring Dart |
fine spring dart |
0.20 |
6 |
55-110 |
1.0 |
1.5 |
- Only obtained if you kill a Dark Brotherhood Assassin, while attacking you in your sleep, without him being able to attack you with it.
Long Blades[edit]
One Hand[edit]
Short Blades[edit]
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Goblin Sword |
goblin_sword |
20.0 |
250 |
100 |
10–35 |
10–35 |
10–35 |
1.5 |
1.0 |
5.0 |
|
|
In the entire game (including all official expansions and plugins), the Goblin Sword has the highest maximum base damage of all short blades, unenchanted or enchanted, and the second-highest total damage potential with enchantment, but it requires very frequent repair. The closest to equivalence are: the light-weight, pre-enchanted Fang of Haynekhtnamet, which does 13–30 base damage (equivalent to 10–33 versus 10–35 for the Goblin Sword); and the unenchanted and 50% heavier Daedric Wakizashi, which does 10–30 base. If given the same Shock Damage enchantment as the Fang, the Goblin Sword cannot come close, having a highest minimum damage of only 16 (and range of just 16–17 in that case). The most powerful custom short blade in the game remains the Daedric Wakizashi, because of its high enchantment capacity, e.g. 20–58 in Shock Damage, even more with Fire or Frost Damage.) The Goblin Sword's maximum damage per blow (with Fire or Frost Damage 1–45) is 80, plus any Weakness to [effect], Strength, and other bonuses.
Blunt Weapons[edit]
One Hand[edit]
|
Name |
ID |
|
|
|
Chop |
Slash |
Thrust |
Speed |
Reach |
Enchant |
|
Goblin Club |
goblin_club |
25.0 |
500 |
3,000 |
1-60 |
1-60 |
1-5 |
1.5 |
1.0 |
10.0 |
The Goblin Club has the highest maximum base damage of all unenchanted blunt weapons, and of all unenchanted one-handed weapons, in the entire game (including all official expansions and plugins). The only unenchanted weapons with a higher maximum base damage at all are the much heavier and two-handed Daedric Battle Axe and Warhammer. (Seven unique, pre-enchanted artifacts also have a higher max base damage: the hammer Sunder, the Mace of Aevar Stone-SingerBM, and the swords Chrysamere, Hopesfire, Trueflame, BiPolar Blade, and Gravedigger. Stendarr's Hammer would also qualify, but it is effectively unusable.)
The Goblin Club is also among the lightest high-damage weapons, and is surprisingly fast, given its awkward bulk. Its enchantability is, also surprisingly, on par with various Ebony and Adamantium weapons. The club's only down side is that it needs frequent repair.
|
|
|