Skyrim Mod:Save File Format/Combat
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Contents
Combat[edit]
Name | Type/Size | Info |
---|---|---|
nextNum | uint32 | This value is assigned to the next combat |
count0 | vsval | |
unknown | Unknown0[count0] | |
count1 | vsval | |
unknown | Unknown1[count1] | |
unknown | float | |
unknown | vsval | |
count2 | vsval | |
unknown | RefID[count2] | |
unknown | float | |
unknown | UnkStruct | |
unknown | UnkStruct |
Unknown0[edit]
Name | Type/Size | Info |
---|---|---|
unknown | uint32 | |
serialNum | uint32 | Assigned in accordance with nextNum |
unknown | Unknown0_0 |
Unknown0_0[edit]
Name | Type/Size | Info |
---|---|---|
count0 | vsval | |
unknown | Unknown0_0_0[count0] | |
count1 | vsval | |
unknown | Unknown0_0_1[count1] | |
unknown | UnkStruct | |
unknown | UnkStruct | |
unknown | UnkStruct | |
unknown | UnkStruct | |
unknown | UnkStruct[11] | |
unknownFlag | uint32 | |
unknown | Unknown0_0_2 | This value is only present if unknownFlag is not zero. |
unknown | UnkStruct | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | UnkStruct | |
unknown | uint8 |
Unknown0_0_0[edit]
Name | Type/Size | Info |
---|---|---|
unknown | RefID | |
unknown | uint32 | |
unknown | float | |
unknown | uint16 | |
unknown | uint16 | |
target | RefID | |
unknown | Position | |
unknown | Position | |
unknown | Position | |
unknown | Position | |
unknown | Position | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float |
Unknown0_0_1[edit]
Name | Type/Size | Info |
---|---|---|
unknown | RefID | |
unknown | float | |
unknown | float |
Unknown0_0_2[edit]
Name | Type/Size | Info |
---|---|---|
unknown | RefID | |
unknown | UnkStruct | |
unknown | UnkStruct | |
unknown | float | |
unknown | Position | |
unknown | float | |
count0 | vsval | |
unknown | Unknown0_0_2_0[count0] | |
count1 | vsval | |
unknown | Unknown0_0_2_1[count1] | |
unknownFlag | uint8 | |
unknown | Unknown0_0_2_2 | This value is only present if unknownFlag is not zero. |
Unknown0_0_2_0[edit]
Name | Type/Size | Info |
---|---|---|
unknown | Position | |
unknown | uint32 | |
unknown | float |
Unknown0_0_2_1[edit]
Name | Type/Size | Info |
---|---|---|
unknown | RefID | |
unknown | RefID | |
unknown | uint8 | |
unknown | uint8 | |
unknown | uint8 |
Unknown0_0_2_2[edit]
Name | Type/Size | Info |
---|---|---|
unknown | uint32 | |
unknown | uint32 | |
count0 | uint32 | |
unknown | Unknown0_0_2_2_0[count0] | |
unknown | RefID | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | RefID | |
unknown | float | |
unknown | RefID | |
unknown | uint16 | |
unknown | uint8 | |
unknown | uint8 | |
unknown | float | |
unknown | float |
Unknown0_0_2_2_0[edit]
Name | Type/Size | Info |
---|---|---|
unknown | uint8 | |
count0 | uint32 | |
unknown | uint8[count0] | |
unknown | RefID | |
unknown | uint32 |
Unknown1[edit]
Name | Type/Size | Info |
---|---|---|
unknown | RefID | |
unknown | float | |
unknown | Unknown1_0 |
Unknown1_0[edit]
Name | Type/Size | Info |
---|---|---|
unknown | RefID | |
unknown | RefID | |
unknown | float | |
unknown | float | |
unknown | float | |
x | float | |
y | float | |
z | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | float | |
unknown | RefID |
Position[edit]
This isn't used only by Combat. Need to move it out once its observed in other documented places.
Name | Type/Size | Info |
---|---|---|
x | float | |
y | float | |
z | float | |
cellID | RefID |
UnkStruct[edit]
Name | Type/Size | Info |
---|---|---|
unknown | float | |
unknown | float |