Shivering:Refugee

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The Refugees are five NPCs in Xeddefen. Although they all exist in the game from the start it is impossible for them to be encountered without using the console. The three NPCs in Xeddefen are found swimming in an inaccessible ocean at the bottom of the level, while the two in Xeddefen, Fane stand in an inaccessible square room below and far to the southwest of the main level. They have no dialogue, and none of them are ever referred to by any script, so they remain where they are. The Refugees serve no functional purpose in the game whatsoever.

They all wear a lower-class outfit of laced leather pants and dark green shirt with stitched leather shoes and carry a few gold coins. They know how to cast a leveled Illusion spell - one of either Chameleon, Invisibility or Silence.

Refugees[edit]

Refugee
(RefID: 0001D9DA)
Location Xeddefen
Race Imperial Gender Male
Level 4 Class Commoner
RefID 0001D9DA BaseID 0001D9D5
Other Information
Health 53 Magicka 220
Respons. 0 Aggress. 0
Faction(s) SE08XeddefenVictimFaction
The Imperial Male Refugee
Refugee
(RefID: 0001D9D8)
Location Xeddefen
Race Imperial Gender Female
Level 4 Class Commoner
RefID 0001D9D8 BaseID 0001D9D6
Other Information
Health 53 Magicka 220
Respons. 0 Aggress. 0
Faction(s) SE08XeddefenVictimFaction
The Imperial Female Refugee
Refugee
(RefID: 0001D9D9)
Location Xeddefen
Race Orc Gender Male
Level 4 Class Commoner
RefID 0001D9D9 BaseID 0001D9D7
Other Information
Health 59 Magicka 170
Respons. 0 Aggress. 0
Faction(s) SE08XeddefenVictimFaction
The Orc Refugee
Refugee
(RefID: 0001D9DD)
Location Xeddefen, Fane
Race Redguard Gender Male
Level 4 Class Commoner
RefID 0001D9DD BaseID 0001D9D8
Other Information
Health 62 Magicka 170
Respons. 0 Aggress. 0
Faction(s) SE08XeddefenVictimFaction
The Redguard Refugee
Refugee
(RefID: 0001D9DC)
Location Xeddefen, Fane
Race Imperial Gender Male
Level 4 Class Commoner
RefID 0001D9DC BaseID 0001D9D4
Other Information
Health 53 Magicka 220
Respons. 0 Aggress. 0
Faction(s) SE08XeddefenVictimFaction
Another Imperial Male Refugee

Bugs[edit]

  • All five refugees have AI packages that should cause them to flee at one point and greet the player at another, but the variable that would start the packages isn't defined. This means they stand around wherever they are.