Project Tamriel:Cyrodiil/Thresvy's Defender
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Quick Walkthrough[edit]
- Speak to Sigorn Lacorius in the basement of her Thresvy distillery about investigate the ruins.
- Clear Old Thraswatch of hostiles.
- Return to Sigorn for 500 gold.
- Talk to Sigorn about thieving pirates.
- Ask around Thresvy and Wavemoth Legion Fort about thieving pirates.
- (Optional) Speak to Valasa Sadri at Pale Bay Cave for the pirates' location.
- (Optional) Speak to Karam and Elendroth north of Pale Bay Cave and either...
- Offer them 100 gold.
- Demand information with 80+ disposition (after having spoken to Valasa Sadri).
- Raise their Flee above 80 (e.g. through use of Intimidate).
- Enter Stonehead Cave and kill Marette Lienne.
- Return to Sigorn for 500 gold.
Detailed Walkthrough[edit]
The Lacorius Estate's distillery building lies on the east side of Thresvy. You'll find the village's Reeve, Sigorn Lacorius in the basement here. Talk to her and she'll ask if you're willing to investigate the ruins of Old Thraswatch. Lights have been seen in that tower lately, and Sigorn believes that those present may pose a threat to the village. Agree, and she'll order you to clear the place "of anyone or anything that moves".
Old Thraswatch is on the hill immediately to the north of the estate's cistern. Enter the Collapsed Watchtower area within and kill the three bandits (and War Muskrat) inside. Your journal will update once the ruins are clear. Return at this point to Sigorn. She'll pay you 500 gold for your work, and will ask if you want more work - in this case, finding and eliminating some thieving pirates. Agree, and she'll ask you to figure out where the pirates are hiding. Ask around. Those with the Fisherman class in Thresvy will point you to small fishing communities to the north along the coast, as will Pintra in the lighthouse at Wavemoth Legion Fort.
Follow the coast north of Thresvy. You may encounter Pale Bay Cave - a temporary residence of fishermen. The Dark Elf inside, Valasa Sadri, can direct you straight to the pirate's lair. Alternatively, continue along the coast until reaching two huts. Questioning the two fishermen here (Karam and Elendroth) will also reveal the lair's location - although you'll need 100 gold or to raise their Flee above 80 before they'll talk. If you have already spoken to Valasa, you can also get them to talk with 80+ disposition by insisting that they're bound to have seen something.
Regardless of how you get the information, you'll find the pirate's lair, Stonehead Cave, along the coast to the north of Karam and Elendroth's huts. You only need to kill the leader, Marette Lienne, in the Inner Maw section of the cave to satisfy Sigorn. Once you have (regardless of how many other pirates fell) you can return to her for another 500 gold.
Quest Stages[edit]
The following Journal ID and Index codes can be used with the Journal
console command to manually update the quest to a certain point.