Online:To Nimalten
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I've put a stop to the threat of the Reachmen, but the threat to the Rift is far from over. The Worm Cult is massing in force, and the settlements west of Nimalten need to be warned.
Quick Walkthrough[edit]
Detailed Walkthrough[edit]
Talk to Centurion Gjakil in the Pact's camp at Vernim Woods next to Orla.
- "Glad you made it out, Arrow. I'll make sure Dajaheel and Belron go up on the rolls in Mournhold. It's mad to think of all those people. Reduced to ink on parchment."
- What's the next move, Centurion?
- "We need to warn the settlements west of here. You put a stop to Stral and the Reachmen, but the Worms are a far bigger menace."
- Where should I start?
- "Nimalten. Thane Fjora is a brave, intelligent woman. And she has the resources to protect the rest of the Ragged Hills. Grab a guardsman when you reach the town. They'll direct you where you need to go."
- Consider it done, Centurion.
You need to speak to a guardsman in Nimalten. Nimalten is west and slightly south of Vernim Woods. Talk to Hauting at the entrance to Nimalten.
- "Welcome to Nimalten, traveler. Do you seek the council of our mighty Thane Fjora? Or are you here with Sergeant Aera's contingent?"
- Well met. I have urgent news for Thane Fjora.
- "Urgent news, eh? Perhaps it'll take her mind off the troubles. Been enough of that lately!"
Quest Stages[edit]
To Nimalten | |
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Finishes Quest | Journal Entry |
Centurion Gjakil has asked I travel to the town of Nimalten, to warn the thane of the Worm Cult plot. I should speak to a guard when I reach town.
Objective: Talk to a Guard in Nimalten
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Notes
* Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.