Online:The Merchant's Heirloom
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Return an ancient family heirloom sword. |
Zone: | The Clockwork City |
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Quest Giver: | Dulza's Log, found west of the Pavilion of Artifice |
Location(s): | The Radius; Fell's Run |
Reward: | Soot-Stained Clockwork Coffer Average Leveled Gold |
XP Gain: | Standard ![]() |
I found the abandoned journal of Dulza, an Orc merchant who somehow entered the Clockwork City during a fierce storm in Craglorn. Her greatest regret is that her clan in Fell's Run will never see their ancestral sword again.
Quick Walkthrough[edit]
- Find and read Dulza's log in the wilderness of the Clockwork City.
- Take the gro-Morkul family sword from the ground.
- Find the descendants of the sword's original owner in Rivenspire.
Detailed Walkthrough[edit]
Northwest of the Pavilion of Artifice lies the skeleton of an Orc. Reading Dulza's Log on the ground nearby, you learn of the her regret in leaving her clan's ancestral sword so far from home. The sword lies a short distance away, surrounded by hostile fabricants. The log mentioned Dulza was from Fell's Run, so pick up the sword and make your way to Rivenspire. Inside The Run Inn, you will find one of Dulza's descendants, Ghakorz gro-Morkul, drinking by the fire.
- "Well met, traveler! What brings you out to Fell's Run?
- I'm looking for a descendent of Dulza gra-Morkul.
- "You know about Aunt Dulza? How? She's been missing for over twenty years now, ever since she set out to Craglorn to deliver a shipment."'
- I found a journal next to her corpse. I'm sorry to say she died.
- "Steel and stone. We all suspected it, of course. Aunt Dulza was stubborn as a pack mule when it came to delilveries. When she never arrived in Dragonstar... still, can't help but hold onto hope sometimes."
- I found your clan's sword as well.
- "What? You managed to recover the gro-Morkul clan's Anestral Sword? Let me see that.
- By Mauloch's jawbone, it is the sword! Returned after all this time. Another reason we knew Aunt Dulza was dead. She's never let that sword be lost."
- Dulza wanted it to be returned to your clan
- "This means more than you know. The gro-Morkul clan had all but given up finding this sword again. Now we can finally return to Orsinium with our heads high.
- Thank you. Your actions deserve a greater reward than this, but it's been a slow year."
Notes[edit]
- You cannot start this quest before completing To The Clockwork City. The journal is readable, but there is no quest marker, and it isn't possible to interact with the sword.
- Though there is a Morkul clan in Wrothgar, in the Orsinium DLC (which existed before the Clockwork City did), taking the sword to any one of them as an alternative solution doesn't work (after all, if this were the solution it would be inaccessible to people without the Orsinium DLC) - it has to go to their representative in Fell's Run, in base-game Rivenspire, where the late Dulza gra-Morkul had settled.
- The main quest description and objective descriptions make it seem as if Morkul Clan have their main (and historical) presence in Fell's Run, when this isn't the case.
- The sword won't exist near the skeleton before starting the quest.
Quest Stages[edit]
The Merchant's Heirloom | |
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Finishes Quest | Journal Entry |
An Orcish sword remains upright in the sand, even after all this time. This may be the heirloom sword of Dulza's clan, gro-Morkul of Fell's Run. If I bring it to one of her descendants in Rivenspire, they may reward me.
Objective: Take gro-Morkul Family Sword | |
I retrieved the gro-Morkul family sword. If I bring it to Rivenspire and return the sword to one of Dulza's descendants in Fell's Run, they may reward me.
Objective: Find a gro-Morkul Descendant | |
I located a descendant of Dulza. I should speak with him about his ancestor and the sword I found.
Objective: Talk to Ghakorz gro-Morkul | |
I met Dulza's nephew, Ghakorz gro-Morkul. I returned his clan's ancestral sword. I should discuss a reward with him.
Objective: Talk to Ghakorz gro-Morkul |
Notes
* Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
