Online:Infectious Claws

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ON-icon-skill-Werewolf-Infectious Claws.png Infectious Claws
Line Werewolf
Line Rank 9 Cost 3442 Stamina
Cast Time Instant Duration 20 seconds
Target Cone
Area 7 meters
Morphs
Morph ON-icon-skill-Werewolf-Claws of Anguish.png Claws of Anguish
Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect.
ON-icon-skill-Werewolf-Claws of Life.png Claws of Life
The damage over time heals you for a portion of the damage caused.
Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
Werewolf using Infectious Claws
Infectious ClawsCRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing [5764 / 5827 / 5890 / 5954] Disease Damage and an additional [9588 / 9688 / 9791 / 9902] Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect.
Claws of AnguishCRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing 5953 Disease Damage and an additional 9915 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for [2 / 2.7 / 3.3 / 4] seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect.
Claws of LifeCRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing [5953 / 6018 / 6083 / 6149] Disease Damage and an additional 9915 Disease Damage over 20 seconds. You are healed for [63 / 64 / 65 / 66]% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect.

Infectious Claws deals Disease Damage to all enemies in a conical area in front of you. The Claws of Anguish morph reduces the affected targets' healing received, while Claws of Life also restores your Health.

Patch Notes[edit]

  • Added some new werewolf abilities:
    • Hircine's Bounty: This ability is a large heal that costs magicka.
    • Infectious Claws: This ability instantly deals damage to all enemies in front of you and causes disease damage over time.
    • Piercing Howl: This ability deals high damage and stuns your enemy.
  • Slightly adjusted the animation for this ability so it no longer gets clipped by a light attack.
  • Claws of Anguish: Fixed an issue where the healing debuff was stacking with other healing debuffs.
  • Claws of Life: This ability will no longer have both damage and healing reduced by Battle Spirit; the healing will not be reduced to avoid a double penalty.
  • Claws of Life: Fixed an issue which was preventing the first heal tick from having an effect.
  • Infectious Claws: Fixed an issue where you could dodge this ability and its morphs.
  • Claws of Anguish (morph): Fixed an issue where the Major Defile debuff applied by this morph was not reducing Health Recovery.
  • Increased the damage of the initial hit of this ability and its morphs by approximately 36% to put it in line with our PBAoE standards.
  • Increased the cost of this ability and its morphs to 3442 from 3240.
  • Increased the damage of the initial hit by 25%.
  • Reduced the Damage over Time of these abilities by approximately 11% per tick.
  • This ability and its morphs now immediately apply the Diseased status effect to enemies hit, and do Disease Damage rather than a hybrid of Physical and Disease Damage.
  • Decreased the damage per tick of these abilities by approximately 40%.
  • Claws of Life (morph):
    • This morph now heals for 100% of the damage caused, instead of 50%. This will still result in an overall reduction, since the base damage has been reduced.
  • This ability and its morphs now last for 20 seconds, up from 10.
  • Reduced the damage per tick by approximately 17%
    • Claws of Life (morph): Reduced the amount of healing based on damage done from this morph to 66%, down from 100%, since it can instantly apply in an Area of Effect and provide significantly more healing than other morphs of its like.
    • Claws of Anguish (morph): This morph now causes the entire ability to apply the Diseased status effect, rather than only the initial hit. Decay and rot!
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