Oblivion talk:Wanted Poster

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Inside a Loot Bag[edit]

i found it in a lootbag at the imperial city waterfront once, and i took it but when you put it down it freezes in mid air and you cant take it back --69.136.5.52 01:36, 27 July 2011 (UTC)

You can't find it in loot bags, I don't think you can even pick it up, so how can that be?? Kitkat1749 01:50, 27 July 2011 (UTC)
A "Loot Bag" appears when there are too many items in a cell. The poster is an item, so it got put in the bag. Nothing special. --Legoless 01:54, 27 July 2011 (UTC)
Ah... I misunderstood. My apologies, User: 69.136.5.52. Kitkat1749 01:57, 27 July 2011 (UTC)

Phone problem?[edit]

The picture of the poster is covering the box on the right. Granted im useing a smart phone vurses a real computer. The rest of the site looks the same as on a computer. Please double check to check to see if its just my phone thank you Froggy™ 11:12, 4 October 2011 (UTC)

looks fine to me, must be your phone. I checked on my android and it was fine too. (I plead LazynessEddie The Head 11:19, 4 October 2011 (UTC))
Try it now. rpeh •TCE 12:02, 4 October 2011 (UTC)
yes its fine nowFroggy™ 13:33, 4 October 2011 (UTC)

Graphical Limitations[edit]

Ok, Thuum. I know you had your reasons to revert my edit, but I do think the lack of the note will confuse people though. When they see the poster on here, the majority of people will assume it's the ingame model. And if they're not specialised at graphical stuff (i.e., a layman), they'll believe it's an error we've made. They may even go away believing there are two completely different wanted posters, and there isn't. DRAGON GUARD(TALK) 21:43, 1 January 2016 (UTC)

I'm having trouble understanding what you're trying to say here. Are you saying that the wanted poster appears differently when examined through the inventory screen than it does when it's actually hanging on the walls in the Imperial City? Because that's not really worth noting. It would be almost impossible to model that amount of text so that it was legible when reading it in the game world (ergo, a technical or graphical limitation), so it goes without saying that the models will differ. I don't think anyone will assume our information is erroneous purely because we don't specifically point it out. Zul do onikaanLaan tinvaak 00:11, 2 January 2016 (UTC)
It's the same reason we don't note things like open books looking different. The game model isn't meant to be a replica of the text. —Legoless (talk) 00:22, 2 January 2016 (UTC)
Just that it looks different on the wall to when it's activated. Graphical limitations? Couldn't the devs have say shrunk it to the appropriate size but not so the text is legible? If this does deserve a note, it could go on the books page or a page which covers the subject. DRAGON GUARD(TALK) 00:33, 2 January 2016 (UTC)
It's really not notable. Sure, it has a unique model which looks similar to the text, but there's nothing else to say about it. People won't assume that this page is the in-game model. —Legoless (talk) 00:50, 2 January 2016 (UTC)
I believe the overwhelming answer here is no. Jeancey (talk) 00:54, 2 January 2016 (UTC)
In-game model, the one you activate or the one you "read"? I noticed the unique model has a letter "K" on, I can't remember. DRAGON GUARD(TALK) 00:57, 2 January 2016 (UTC)