Oblivion talk:Oblivion Remastered Changes

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Some changes not covered in the original article.[edit]

A small update to mention here is that the Lord birthsign now grants +15% to Armor Rating and +15% Magic Resist. This is a big change from the previous Lord birthsign and should be included in the list of changes.

It should also be confirmed or denied explicitly in this page if efficient leveling or the leveling problem are still present after the changes made in Oblivion Remastered.

Male and female have now been changed to Body Type 1 and Body Type 2. — Unsigned comment by 76.187.197.222 (talk) at 10:39 on 23 April 2025

On xBox, local map is no longer toggleable from world map. To get to local map, you have to zoom in completely on the world map. — Unsigned comment by 74.98.244.68 (talk) at 18:09 on 23 April 2025

Can someone check if the permanent effect bug from being sent to jail while wearing quest items with enchantments still is there? — Unsigned comment by 173.2.248.119 (talk) at 19:46 on 23 April 2025

Killing the Grand Champion, Agronak gro-Malog, in the arena after finishing his side quest no longer counts as murder for joining the Dark Brotherhood.

2 questions about attributes:[edit]

1) How does increasing luck actually work then? If you Add 5 virtues to luck then you waste 1 virtue, as it needs 4 to increase by 1 point? Because that's horrible this would mean that focusing on increasing Luck from the get go should be even more a priority as you will waste 8 virtues every level once Luck is the last attribute remaning. So isn't it actually that you can only increase an attribute by up to 5 every level? Because that would make more sense, as then you could pour all 12 virtues into luck to increase it by 3 if it's all that remains. Also this would make the Thief birthsign super OP as it leaves you a lot more virtues to spare.

2) What does "Health increases from increasing the Endurance attribute are now applied retroactively." actually mean? It means it's still the same old health increases by 1/10 of Endurance every level up? And base health is Endurance x2? — Unsigned comment by 93.105.55.114 (talk) at 15:24 on 23 April 2025

More than just the Oblivion Gate at Kvatch are open at the start of the game:[edit]

Many a True Nerd just uploaded his Oblivion video and in it he stumbles across an Oblivion Gate on his way to Chorrol at the start of the game. Has anyone else seen Oblivion Gates before they close the gate at Kvatch? Heres a link[1] to the video its at 16:00 — Unsigned comment by 184.96.180.31 (talk) at 22:01 on 23 April 2025‎

Yes, this has been widely reported. From what I understand, normal Oblivion Gates can now begin appearing from the start of the game, but the rate is very low until after closing the Kvatch gate. Croaker (talk) 23:03, 23 April 2025 (UTC)

Additional files[edit]

Based on this, there are AltarGymNavigation.esp and TamrielLeveledRegion.esp that are new. Interestingly, there are .bat files for enabling and disabling whatever GymNavigation is. --Gez (talk) 10:12, 24 April 2025 (UTC)

Player character height[edit]

The article states that all player characters are now the same height, implying this to be an intended feature.

However, there seem to be many bugs in the remaster involving player height (e.g. growing beyond normal height in first person, hitboxes too large to enter certain cells etc.), and player characters do return to NPC height of their respective race when dismounting a horse. So maybe this should be listed among bugs introduced instead.