Morrowind:Hjrondir
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Hjrondir (Firemoth_Warrior) | |||
---|---|---|---|
Added by | Siege at Firemoth | ||
Home Town | Seyda Neen | ||
Location | Docks | ||
Race | Nord | Gender | Male |
Level | 10 | Class | Warrior |
Other Information | |||
Health | 220 | Magicka | 74 |
Alarm | 0 | Fight | 30 |
Follower | During Siege at Firemoth, and optionally for longer |
Hjrondir is a Nord warrior who will fight by your side during the Siege at Firemoth. Though the toughest of the three mercenary companions on the quest, he will require periodic healing to survive; see the quest article for tips.
If he survives the quest, he can be retained indefinitely (i.e., until his demise) as a follower NPC if you swim (or Water Walk or Levitate) with him back to the mainland rather than take the scripted ship from Firemoth, and as long as you do not turn over the Ward of Akavir to Sellus Gravius as requested. If you take the ship back, Hjrondir will exit follower mode and remain with the ship. If you hand over the Ward, Hjrondir will disappear from the game, whether in follower mode or not.
Related Quests[edit]
- Siege at Firemoth: Battle an army of skeletons to recover an ancient shield.