Isle of Madness

Legends:The Final Battle Pt. 4

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Defeat Sheogorath at his own game.
Episode: Memories
Opponent Name: Sheogorath
Opponent Class: StrengthIntelligenceWillpower The Guildsworn
Story Characters: Sheogorath, Talym Rend
Previous Quest: The Tragedy
Next Quest: A Reckoning
Reward: Playsets of: Brellach Commander, Haskill, Fork of Horripilation
   

Memories: The Final Battle Pt. 4[edit]

The Final Battle pt. 4 is the final part that deals with Talym battling Sheogorath, turning the Memory Wand against him and driving him mad.

Dialogue[edit]

Pregame mission description: What was and what has been. A shadow, a nightmare... only a memory.

At the start of the Match:

Talym: "Novos. My son [sic]"
Sheogorath: "Oh. Very sad isn't it. So very, very sad. You know, I think it's even more fun watching your mind break the second time around. Or is it the third now?"
Talym: "No. I took that easy path once. Chose to forget, to run from what I'd done. And you used me."
Talym: "Not this time. This time I live with the pain. Let's see if you can do the same!"

After the first use of the Memory Wand on Sheogorath:

Sheogorath: "What is this? Who's this "Prince of Order" loser? That's not... that's not me is it?"
Sheogorath: "I can't ever have been that boring! This is making me skin crawl."

After the second use of the Memory Wand on Sheogorath:

Sheogorath: "That's not me! Stop it! Cut it out! You lose!"

After the Third use of the Memory Wand on Sheogorath:

Sheogorath: "Give up, go home!"
Sheogorath: "Uncle! Uncle! Father, Brother, Second Cousin! Just stop making me remember!"

Game Settings[edit]

Player starts with a Memory Wand in hand.
Ai starts with 5 Max Magicka.
Player starts with 2 Runes.
Player starts with 5 Max Magicka.


Opponent Decklist[edit]

Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Strength Corprus Disease Action 1 2Rare Rare Silence a creature, then give it +2/+0.
2 Strength Fiery Imp Creature (Imp) 1 1 1 2Rare Rare When Fiery Imp attacks, deal 2 damage to your opponent.
1 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
1 Neutral A Night to Remember Action 2 2Rare Rare A friendly creature disappears to who knows where, then returns in the other lane Shackled.
2 Neutral Stolen Pants Item 2 3Epic Epic +1/+1
Summon: Summon a 0/1 Sheepish Dunmer in the other lane.
Last Gasp: Give Sheepish Dunmer his pants.
1 Intelligence Wisdom of Ancients Prophecy Action 2 3Epic Epic Prophecy
Give each friendly creature a random Keyword.
1 Strength Bedeviling Scamp Creature (Daedra) 3 3 3 1Common Common All cards cost a minimum of 3.
2 Intelligence Excavate Action 3 2Rare Rare Draw an item or support from your discard pile.
1 Neutral Ghost Fanatic Creature (Spirit) 3 3 3 2Rare Rare Ghost Fanatic costs 1 less for each creature that died this turn.
3 Willpower Two-Moons Contemplation Support 3 2Rare Rare Ongoing
If your opponent doesn't damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane.
2 Strength Drive Mad Action 4 1Common Common A creature Battles itself.
1 Neutral Haskill Creature (Breton) 4 3 5 4Legendary Legendary At the end of your turn, Haskill chooses a cost.

When you play a card with the chosen cost, draw a card. Then Haskill chooses a new cost.
2 Neutral Knife to the Throat Action 4 1Common Common Silence a creature.
Draw a card.
1 Neutral Mundus Stone Support 4 4Legendary Legendary Ongoing
When you summon a creature, give it a random Keyword.
1 Willpower Divine Fervor Support 5 3Epic Epic Ongoing
Friendly creatures have +1/+1.
1 Intelligence Doppelganger Creature (Daedra) 5 1 1 2Rare Rare Summon: Transform Doppelganger into a copy of another friendly creature.
2 Neutral Prized Chicken Creature (Beast) 5 0 1 3Epic Epic Last Gasp: Fill this lane with 1/1 Angry Villagers.
1 Strength Trial of Flame Action 5 2Rare Rare Choose a lane. Destroy all creatures except for the most powerful creature on both sides of that lane.
1 Neutral Wabbajack Support 5 4Legendary Legendary Uses: 3
Activate: Transform a creature into a random creature.
2 Neutral Manic Grummite/Demented Grummite Creature (Grummite) 6 5 5 1Common Common Manic Grummite and Demented Grummite
1 Neutral Blueclaw Matron Creature (Dreugh) 7 3 8 1Common Common
1 Intelligence Spirit Knife Action 7 1Common Common Deal 7 damage to a creature. Draw a card.
1 Willpower Brellach Commander Creature (Daedra) 8 7 8 3Epic Epic Summon and Pilfer: Summon a random Willpower creature with cost 3 or less.
1 Intelligence Shocking Wamasu Creature (Wamasu) 8 4 4 1Common Common Summon: Deal 4 damage to a creature.
1 Willpower Shrine Guardian Creature (Daedra) 8 8 8 3Epic Epic Guard
When your opponent summons a creature, reduce its power to 0 until the start of your turn.
Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 StrengthWillpower Crusader's Assault Action 3 2Rare Rare Give a creature +2/+0, Breakthrough and "Slay and Pilfer: Draw a card" this turn.
1 Intelligence Daggerfall Mage Creature (Breton) 3 2 2 4Legendary Legendary Ward
When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand.
2 Strength Drive Mad Action 4 1Common Common A creature Battles itself.
1 Neutral Haskill Creature (Breton) 4 3 5 4Legendary Legendary At the end of your turn, Haskill chooses a cost.

When you play a card with the chosen cost, draw a card. Then Haskill chooses a new cost.
2 Willpower Hive Defender Creature (Kwama) 4 3 6 2Rare Rare Guard
2 Strength Nervous Giant Creature (Giant) 4 6 5 2Rare Rare If Nervous Giant takes exactly 1 damage, destroy him.
1 Willpower Divine Fervor Support 5 3Epic Epic Ongoing
Friendly creatures have +1/+1.
2 Intelligence Doppelganger Creature (Daedra) 5 1 1 2Rare Rare Summon: Transform Doppelganger into a copy of another friendly creature.
2 Strength Cradlecrush Giant Creature (Giant) 6 6 4 2Rare Rare Summon: Deal 2 damage to all other creatures in this lane.
2 Intelligence Tel Vos Magister Creature (Dark Elf) 6 5 4 3Epic Epic Ward
At the end of your turn, if Tel Vos Magister has a Ward, you gain a Ward.
2 Strength Belligerent Giant Creature (Giant) 7 7 4 3Epic Epic Breakthrough
Summon: Unsummon a creature in this lane, or destroy an enemy support.
2 Neutral Giant Chicken Creature (Beast) 7 5 5 2Rare Rare Last Gasp: Fill this lane with 1/1 Confused Villagers.
2 Intelligence Mighty Conjuring Action 7 4Legendary Legendary Summon a random Atronach. If you have a creature with 5 power or more, summon a Lava Atronach instead.
2 Willpower Brellach Commander Creature (Daedra) 8 7 8 3Epic Epic Summon and Pilfer: Summon a random Willpower creature with cost 3 or less.
2 Willpower Shrine Guardian Creature (Daedra) 8 8 8 3Epic Epic Guard
When your opponent summons a creature, reduce its power to 0 until the start of your turn.
1 Intelligence Nahkriin, Dragon Priest Creature (Skeleton) 9 5 5 4Legendary Legendary Summon: Draw a card and reduce its cost to 0.
1 Strength Dremora Markynaz Creature (Daedra) 10 5 5 4Legendary Legendary Guard
Summon: Double a creature's power and health.
1 Willpower Mantikora Creature (Mantikora) 10 6 6 3Epic Epic Guard
Summon: Destroy an enemy creature in this lane.
2 Intelligence Supreme Atromancer Creature (Breton) 10 3 3 4Legendary Legendary Summon: Summon a Flame Atronach in each lane.
When you summon another creature, deal 2 damage to your opponent.
2 Neutral Dwarven Colossus Creature (Dwemer) 11 11 11 3Epic Epic Summon: Summon a Power Sphere in each lane.
1 Neutral Odahviing Creature (Dragon) 12 10 10 4Legendary Legendary Summon: Deal 4 damage to all enemy creatures.


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