Legends:Practice/Dwemer Defense
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Dwemer Defense
The Victorious |
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Class | ![]() |
Difficulty | Adept |
Theme | Dwemer |
Statistics | |
Prophecies ![]() |
3x Lurking Crocodile, 3x Spider Worker, 3x Sparking Spider |
Attributes | ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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3 | ![]() |
Dwarven Spider | Creature (Dwemer) | 0 | 0 | 3 | ![]() |
Guard |
3 | ![]() |
Enraged Mudcrab | Creature (Mudcrab) | 1 | 2 | 1 | ![]() |
|
3 | ![]() |
Steel Dagger | Item | 1 | – | – | ![]() |
+1/+0 |
3 | ![]() |
Lurking Crocodile ![]() |
Creature (Reptile) | 2 | 3 | 2 | ![]() |
Prophecy |
2 | ![]() |
Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | ![]() |
At the start of your turn, give another random friendly creature +1/+1. |
3 | ![]() |
Spider Worker ![]() |
Creature (Dwemer) | 2 | 0 | 1 | ![]() |
Prophecy Summon: Draw a card. |
3 | ![]() |
Barded Guar | Creature (Reptile) | 3 | 3 | 3 | ![]() |
Summon: Give a creature Guard. |
3 | ![]() |
Crushing Blow | Action | 3 | – | – | ![]() |
Deal 3 damage. |
3 | ![]() |
Dwarven Sphere | Creature (Dwemer) | 3 | 2 | 3 | ![]() |
Summon: Shackle an enemy creature. |
3 | ![]() |
Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | ![]() |
Summon: Give a creature +2/+1. |
3 | ![]() |
Ageless Automaton | Creature (Dwemer) | 4 | 2 | 5 | ![]() |
When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn. |
3 | ![]() |
Ferocious Dreugh | Creature (Dreugh) | 4 | 3 | 5 | ![]() |
|
3 | ![]() |
Sparking Spider ![]() |
Creature (Dwemer) | 4 | 2 | 3 | ![]() |
Prophecy, Guard |
2 | ![]() |
Vicious Dreugh | Creature (Dreugh) | 4 | 3 | 4 | ![]() |
Summon: Destroy an enemy support. |
3 | ![]() |
Stronghold Incubator | Creature (Dwemer) | 5 | 3 | 3 | ![]() |
Last Gasp: Put two random Dwemer into your hand. |
3 | ![]() |
Dwarven Ballista | Creature (Dwemer) | 6 | 5 | 5 | ![]() |
Breakthrough |
2 | ![]() |
Halls of the Dwemer | Support | 6 | – | – | ![]() |
Ongoing
Summon: Put a 0/3 Dwarven Spider with Guard into your hand. Friendly Dwemer have +3/+0. |
1 | ![]() |
Dwarven Centurion | Creature (Dwemer) | 7 | 6 | 8 | ![]() |
Breakthrough When Dwarven Centurion takes damage, put a 0/3 Dwarven Spider with Guard into your hand. |
1 | ![]() |
Goldbrand | Support | 7 | – | – | ![]() |
Uses: 3
Activate: Deal 2 damage to a creature, then increase the damage dealt by 2. |