Legends:Practice/Centurion
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Centurion
The Victorious |
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Class | ![]() |
Difficulty | Adept |
Theme | Tempo |
Statistics | |
Prophecies ![]() |
3x Healing Potion, 1x Loyal Housecarl, 3x Lurking Crocodile, 1x Piercing Javelin, 3x Sparking Spider |
Attributes | ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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2 | ![]() |
Septim Guardsman | Creature (Imperial) | 0 | 1 | 2 | ![]() |
Guard |
3 | ![]() |
Cheydinhal Sapper | Creature (Imperial) | 1 | 1 | 3 | ![]() |
Drain |
1 | ![]() |
Execute | Action | 1 | – | – | ![]() |
Destroy a creature with 2 power or less. |
1 | ![]() |
Scouting Patrol | Action | 1 | – | – | ![]() |
Summon a 1/1 Imperial Grunt in each lane. |
1 | ![]() |
Bruma Profiteer | Creature (Imperial) | 2 | 3 | 2 | ![]() |
When you summon another creature, you gain 1 health. |
2 | ![]() |
Cathay-raht Veteran | Creature (Khajiit) | 2 | 1 | 5 | ![]() |
|
2 | ![]() |
Detain | Action | 2 | – | – | ![]() |
Shackle a creature. |
1 | ![]() |
Elixir of the Defender | Support | 2 | – | – | ![]() |
Uses: 3
Activate: Give a friendly creature Guard. |
3 | ![]() |
Healing Potion ![]() |
Action | 2 | – | – | ![]() |
Prophecy Gain 5 health. |
1 | ![]() |
Legion Shield | Item | 2 | – | – | ![]() |
Guard +1/+3 |
3 | ![]() |
Lurking Crocodile ![]() |
Creature (Reptile) | 2 | 3 | 2 | ![]() |
Prophecy |
1 | ![]() |
Snow Wolf | Creature (Wolf) | 2 | 1 | 3 | ![]() |
+2/+0 while you have the most creatures in this lane. |
1 | ![]() |
Barded Guar | Creature (Reptile) | 3 | 3 | 3 | ![]() |
Summon: Give a creature Guard. |
2 | ![]() |
Crushing Blow | Action | 3 | – | – | ![]() |
Deal 3 damage. |
1 | ![]() |
Elixir of Conflict | Support | 3 | – | – | ![]() |
Uses: 3
Activate: Give a creature +1/+1. |
1 | ![]() |
Morthal Executioner | Creature (Nord) | 3 | 2 | 4 | ![]() |
When an enemy rune is destroyed, Morthal Executioner gains +2/+0. |
2 | ![]() |
Pack Wolf | Creature (Wolf) | 3 | 2 | 2 | ![]() |
Summon: Summon a 1/1 Young Wolf in the other lane. |
2 | ![]() |
Resolute Ally | Creature (High Elf) | 3 | 3 | 3 | ![]() |
Summon: Give other friendly creatures in this lane +1/+1 if the top card of your deck is ![]() |
1 | ![]() |
Tower Alchemist | Creature (Imperial) | 3 | 2 | 4 | ![]() |
Your Activated supports have unlimited uses. |
1 | ![]() |
Two-Moons Contemplation | Support | 3 | – | – | ![]() |
Ongoing
If your opponent doesn't damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane. |
1 | ![]() |
Divine Conviction | Support | 4 | – | – | ![]() |
Ongoing
Friendly creatures have +0/+1. |
1 | ![]() |
Imperial Reinforcements | Action | 4 | – | – | ![]() |
Fill a lane with 1/1 Imperial Grunts. |
3 | ![]() |
Sparking Spider ![]() |
Creature (Dwemer) | 4 | 2 | 3 | ![]() |
Prophecy, Guard |
1 | ![]() |
Vicious Dreugh | Creature (Dreugh) | 4 | 3 | 4 | ![]() |
Summon: Destroy an enemy support. |
1 | ![]() |
Dagi-raht Mystic | Creature (Khajiit) | 5 | 4 | 5 | ![]() |
Pilfer: Draw a random support from your deck. |
1 | ![]() |
Imperial Might | Support | 5 | – | – | ![]() |
Ongoing
At the end of your turn, summon a 1/1 Imperial Grunt. |
2 | ![]() |
Imperial Siege Engine | Creature (Imperial) | 5 | 3 | 3 | ![]() |
Summon: +1/+1 for each other friendly creature. |
1 | ![]() |
Loyal Housecarl ![]() |
Creature (Nord) | 5 | 2 | 2 | ![]() |
Prophecy Summon: Give a creature +2/+2 and Guard. |
1 | ![]() |
Piercing Javelin ![]() |
Action | 5 | – | – | ![]() |
Prophecy Destroy a creature. |
1 | ![]() |
Dwarven Armaments | Item | 6 | – | – | ![]() |
+5/+5 |
1 | ![]() |
Dwarven Ballista | Creature (Dwemer) | 6 | 5 | 5 | ![]() |
Breakthrough |
2 | ![]() |
Senche-Tiger | Creature (Beast) | 6 | 4 | 7 | ![]() |
Guard |
1 | ![]() |
Legion Praefect | Creature (Imperial) | 7 | 4 | 4 | ![]() |
Summon: Give other friendly creatures +1/+1. |
1 | ![]() |
Rising Legate | Creature (Imperial) | 7 | 5 | 5 | ![]() |
Breakthrough Summon: Summon a 1/1 Imperial Grunt. |