Legends:Eastmarch Camp
Caught in the crossfire
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The Heart of the City: Eastmarch Camp[edit]
The Eastmarch Camp is a location in The Heart of the City, unlocked by completing The Throne Aligned. When you select the battle, you'll be informed that the skirmish allows you to "Choose an enemy creature to Battle a random enemy creature in the other lane."
As you begin, you'll be told that "Stormcloaks and Imperials battle at the location of the artifact you seek."
When you complete the match for the first time, you'll receive a playset of Phalanx Exemplar.
Dialogue[edit]
- Pre-match:
- Kellen: "As the hero crossed through the portal, they found they had walked into the middle of a deadly clash between the Imperial Legion and the Stormcloak rebellion."
- Post-match:
- Kellen: "Once the hero had escaped the melee, they found a cleverly hidden cavern. Deep within lay Sotha Sil's rendition of the mighty hammer Sunder."
Game Settings[edit]
Normal[edit]
If player completed Dragonclaw Rock, player starts with a Keening II on board.
If player completed Sanguine Barrows, player starts with a Wraithguard II on board.
Ai starts with 3 Colovian Trooper in right lane.
Ai starts with 3 Stormcloak Skirmisher in left lane.
Ai starts with an Imperial Camp, a Stormcloak Camp on board.
Player starts with a Skirmish on board.
Master[edit]
If player completed Dragonclaw Rock, player starts with a Keening II on board.
If player completed Sanguine Barrows, player starts with a Wraithguard II on board.
Ai starts with 4 Colovian Trooper in right lane.
Ai starts with 4 Stormcloak Skirmisher in left lane.
Ai starts with an Imperial Camp, a Stormcloak Camp on board.
Player starts with a Skirmish on board.
Opponent Decklist[edit]
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | Common | Charge | |
4 | Septim Guardsman | Creature (Imperial) | 0 | 1 | 2 | Rare | Guard | |
2 | Relentless Raider | Creature (Nord) | 1 | 2 | 1 | Legendary | When an enemy rune is destroyed, deal 1 damage to your opponent. | |
3 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | Rare | When you summon another creature, give it +1/+0. | |
3 | Stormcloak Vanguard | Creature (Nord) | 2 | 1 | 1 | Common | Charge Last Gasp: Put a 5/5 Stormcloak Battalion in your hand. |
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2 | Imperial Legionnaire | Creature (Imperial) | 3 | 3 | 4 | Common | ||
2 | Penitus Oculatus Agent | Creature (Imperial) | 3 | 2 | 3 | Rare | Summon: Steal a creature's Keywords. | |
1 | Stormcloak Camp | Support | 3 | – | – | Rare | Ongoing
At the end of your turn, if a creature died this turn, deal 2 damage to your opponent. |
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2 | Unrelenting Force | Action | 3 | – | – | Common | Shout
Level 1: Unsummon an enemy creature with power 3 or less. Level 2: Unsummon an enemy creature. Level 3: Unsummon all enemy creatures in a lane. |
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1 | Imperial Camp | Support | 4 | – | – | Rare | Ongoing
Summon: Put a 1/2 Septim Guardsman with Guard into your hand. Friendly Guards have +1/+0. |
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3 | Stormcloak Avenger | Creature (Nord) | 4 | 4 | 4 | Epic | At the end of your turn, if three or more friendly creatures died this turn, summon a 2/2 Rallying Stormcloak. | |
1 | The Black Dragon | Creature (Imperial) | 4 | 5 | 5 | Legendary | Immune to Lethal. Slay: Discard all creatures from your opponent's deck with the same name as the slain creature. |
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1 | Trebuchet | Creature (Nord) | 4 | 0 | 4 | Epic | At the start of your turn, deal 4 damage to a random enemy. | |
1 | Imperial Siege Engine | Creature (Imperial) | 5 | 3 | 3 | Rare | Summon: +1/+1 for each other friendly creature. | |
2 | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
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1 | Ulfric Stormcloak | Creature (Nord) | 5 | 6 | 5 | Legendary | Breakthrough When you play a Shout, draw a random Nord from your deck. |
Prev: The Throne Aligned | Up: Return to Clockwork City Conc: Dragonclaw Rock, Sanguine Barrows |
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Notes[edit]
The Eastmarch Camp reappears in Skyrim. Additionally, the cavern also makes an appearance.