Dark Brotherhood

Legends:City Gates (quest)

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Hold off the corsairs at the city gates.
Episode: The Corsair Conspiracy
Opponent Name: The Corsairs
Opponent Class: StrengthIntelligence Battlemage
Lanes: Field/Shadow
Starting Health: 50
Special Conditions: The Corsairs begin with a Camlorn Hero and Corsair Ship in play. You begin with Close the Gates! in play.
Story Characters: Concerned Citizen
Previous Quest: Episode 2 Intro
Next Quest: Wayrest Sewers or Princess Barynia or Wayrest Plains
Unlocks Quest: Wayrest Plains
Reward: 3x Corsair Ship
 
At the city gates

The Corsair Conspiracy: City Gates[edit]

LG-npc-The Corsairs.png

City Gates is a location in Wayrest. It is one of the initially available locations in Episode 2: The Corsair Conspiracy. You start the game with the Close the Gates! support in play, meaning that if The Corsairs do not damage you on their turn, you win.

An animation of gates dividing you from your opponent appears on the board when you win the match.

Dialogue[edit]

Pre-match
Concerned Citizen: "The guards have left the city gates open! Please, help us close them, before the corsairs overrun us!"
Game Hint

"If you can hold off the Corsairs long enough, the townspeople can close the gates."

After the Match
Concerned Citizen: "Thank you, stranger. But my baby was trapped outside the city. Can you save her? She'll be wearing a pink bow."

Opponent's Decklist[edit]

Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2x Strength Nord Firebrand Creature (Nord) 0 1 1 1Common Common Charge
3x Intelligence Niben Bay Cutthroat Creature (Redguard) 1 1 1 1Common Common +2/+0 while there are no enemy creatures in this lane.
2x Strength Steel Scimitar Item 1 1Common Common +2/+2
1x Intelligence Abecean Navigator Creature (High Elf) 2 3 1 1Common Common Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
2x Intelligence Ice Spike Action 2 1Common Common Deal 2 damage to your opponent.
Draw a card.
3x Strength Plunder Action 2 3Epic Epic Put two random items into your hand.
2x Strength Rihad Horseman Creature (Redguard) 2 2 2 1Common Common +3/+0 and Breakthrough while equipped with an item.
2x Intelligence Camlorn Hero Creature (Breton) 3 4 2 1Common Common Summon: Deal 2 damage to your opponent.
2x Intelligence Camlorn Sentinel Prophecy Creature (Breton) 3 2 4 1Common Common Prophecy, Guard
3x Strength Raiding Party Action 3 2Rare Rare Put two 1/1 Nord Firebrands with Charge into your hand.
2x Strength Alik'r Bandit Creature (Redguard) 4 3 4 3Epic Epic When Alik'r Bandit equips an item, he gains +1/+1.
3x Intelligence Corsair Ship Support 4 2Rare Rare Ongoing
Summon: Summon a 1/1 Corsair.
When you summon a creature, equip it with a Steel Dagger.
1x Strength Rampaging Minotaur Creature (Minotaur) 4 3 2 2Rare Rare Breakthrough, Charge
2x Strength Whirling Duelist Creature (Redguard) 6 5 5 3Epic Epic When Whirling Duelist equips an item, deal 1 damage to all enemy creatures in this lane.
Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
3x Strength Nord Firebrand Creature (Nord) 0 1 1 1Common Common Charge
3x Intelligence Niben Bay Cutthroat Creature (Redguard) 1 1 1 1Common Common +2/+0 while there are no enemy creatures in this lane.
3x Strength Afflicted Alit Creature (Reptile) 2 3 1 2Rare Rare Summon: Deal 2 damage to each player.
3x Strength Plunder Action 2 3Epic Epic Put two random items into your hand.
3x Strength Rihad Horseman Creature (Redguard) 2 2 2 1Common Common +3/+0 and Breakthrough while equipped with an item.
3x Intelligence Camlorn Hero Creature (Breton) 3 4 2 1Common Common Summon: Deal 2 damage to your opponent.
3x Strength Battlerage Orc Creature (Orc) 3 2 3 1Common Common Charge
3x Strength Raiding Party Action 3 2Rare Rare Put two 1/1 Nord Firebrands with Charge into your hand.
3x Intelligence Corsair Ship Support 4 2Rare Rare Ongoing
Summon: Summon a 1/1 Corsair.
When you summon a creature, equip it with a Steel Dagger.
3x Strength Underworld Vigilante Creature (Wood Elf) 5 4 1 2Rare Rare Charge
Summon: All enemy creatures in this lane lose Cover.


Prev: Episode 2 Intro Up: The Fall of the Dark Brotherhood Next: Wayrest Sewers or Princess Barynia or Wayrest Plains