Legends:City Gates (quest)
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Hold off the corsairs at the city gates.
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The Corsair Conspiracy: City Gates[edit]
City Gates is a location in Wayrest. It is one of the initially available locations in Episode 2: The Corsair Conspiracy. You start the game with the Close the Gates! support in play, meaning that if The Corsairs do not damage you on their turn, you win.
An animation of gates dividing you from your opponent appears on the board when you win the match.
Dialogue[edit]
- Pre-match
- Concerned Citizen: "The guards have left the city gates open! Please, help us close them, before the corsairs overrun us!"
- Game Hint
"If you can hold off the Corsairs long enough, the townspeople can close the gates."
- After the Match
- Concerned Citizen: "Thank you, stranger. But my baby was trapped outside the city. Can you save her? She'll be wearing a pink bow."
Opponent's Decklist[edit]
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2x | Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | Common | Charge | |
3x | Niben Bay Cutthroat | Creature (Redguard) | 1 | 1 | 1 | Common | +2/+0 while there are no enemy creatures in this lane. | |
2x | Steel Scimitar | Item | 1 | – | – | Common | +2/+2 | |
1x | Abecean Navigator | Creature (High Elf) | 2 | 3 | 1 | Common | Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom. | |
2x | Ice Spike | Action | 2 | – | – | Common | Deal 2 damage to your opponent. Draw a card. |
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3x | Plunder | Action | 2 | – | – | Epic | Put two random items into your hand. | |
2x | Rihad Horseman | Creature (Redguard) | 2 | 2 | 2 | Common | +3/+0 and Breakthrough while equipped with an item. | |
2x | Camlorn Hero | Creature (Breton) | 3 | 4 | 2 | Common | Summon: Deal 2 damage to your opponent. | |
2x | Camlorn Sentinel | Creature (Breton) | 3 | 2 | 4 | Common | Prophecy, Guard | |
3x | Raiding Party | Action | 3 | – | – | Rare | Put two 1/1 Nord Firebrands with Charge into your hand. | |
2x | Alik'r Bandit | Creature (Redguard) | 4 | 3 | 4 | Epic | When Alik'r Bandit equips an item, he gains +1/+1. | |
3x | Corsair Ship | Support | 4 | – | – | Rare | Ongoing
Summon: Summon a 1/1 Corsair. When you summon a creature, equip it with a Steel Dagger. |
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1x | Rampaging Minotaur | Creature (Minotaur) | 4 | 3 | 2 | Rare | Breakthrough, Charge | |
2x | Whirling Duelist | Creature (Redguard) | 6 | 5 | 5 | Epic | When Whirling Duelist equips an item, deal 1 damage to all enemy creatures in this lane. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
3x | Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | Common | Charge | |
3x | Niben Bay Cutthroat | Creature (Redguard) | 1 | 1 | 1 | Common | +2/+0 while there are no enemy creatures in this lane. | |
3x | Afflicted Alit | Creature (Reptile) | 2 | 3 | 1 | Rare | Summon: Deal 2 damage to each player. | |
3x | Plunder | Action | 2 | – | – | Epic | Put two random items into your hand. | |
3x | Rihad Horseman | Creature (Redguard) | 2 | 2 | 2 | Common | +3/+0 and Breakthrough while equipped with an item. | |
3x | Camlorn Hero | Creature (Breton) | 3 | 4 | 2 | Common | Summon: Deal 2 damage to your opponent. | |
3x | Battlerage Orc | Creature (Orc) | 3 | 2 | 3 | Common | Charge | |
3x | Raiding Party | Action | 3 | – | – | Rare | Put two 1/1 Nord Firebrands with Charge into your hand. | |
3x | Corsair Ship | Support | 4 | – | – | Rare | Ongoing
Summon: Summon a 1/1 Corsair. When you summon a creature, equip it with a Steel Dagger. |
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3x | Underworld Vigilante | Creature (Wood Elf) | 5 | 4 | 1 | Rare | Charge Summon: All enemy creatures in this lane lose Cover. |
Prev: Episode 2 Intro | Up: The Fall of the Dark Brotherhood | Next: Wayrest Sewers or Princess Barynia or Wayrest Plains |