Daggerfall:Hand-to-Hand
Characters with great Hand-to-Hand skill are martial artists, capable of punching and kicking targets with great accuracy and damage.
Hand-to-Hand's governing attribute is Agility.
Description[edit]
"Hand-to-Hand is a skill checked whenever one attempts to strike a target with a punch or a kick."
Classes[edit]
The following classes have Hand-to-Hand as a skill:
- Major Skill
- Minor Skill
Calculations[edit]
The damage done by hand-to-hand can be calculated as follows:
Minimum Damage = (div hand-to-hand skill 10) + 1
and
Maximum Damage = (div hand-to-hand skill 5) + 1
Once the hand-to-hand skill reaches 80, the maximum damage is:
Maximum Damage = (div hand-to-hand skill 5) + 2
One especially noteworthy aspect of Hand-to-Hand is that any type of enemy can be harmed by hand-to-hand damage, even enemies that otherwise require weapons crafted of special materials to be hit. In conjunction with a high Speed, hand-to-hand is even more efficient in combat.
For more information, see the following page.
Factions[edit]
There are no factions which have Hand-to-Hand as a required skill.
Training[edit]
There are no factions which offer training in Hand-to-Hand.
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